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- "Nature's Pretty Sweet (Continued)" mod

"Nature's Pretty Sweet (Continued)" mod
About This Mod
TKKNTKKN's Nature's Pretty Sweet modification makes RimWorld's nature a formidable and unpredictable force. Mod brings new types of terrain, weather conditions and biomes to the game. The map changes dynamically depending on the weather, making the world wild, pristine and full of life. Various plants, sources of resources and animals (such as granaries) are added to the game, giving each biome a unique look and atmosphere.
Prerequisites for work:
Harmony
*New save is required. Small delays are possible with some weather effects (at high speed or at high magnification), but they can be disabled in the settings. Generating a map, saving for the first time, and downloading saves can take a little longer than usual.
Most new elements can be found in standard biomes, but some biomes guarantee new features, and some elements are ONLY available in certain biomes. I found inspiration for most of the elements from places I've gone on tours of the United States.
The game also features new resources, items, hazards, natural protection from raids, and other effects. Resources can be extracted by obtaining items for sale or consumption.
Compatibility:
The mode is compatible with most other modes as long as they do not affect the generation of the map/world.
I'm adding compatibility fixes as requests come in. There are currently patches for:
Vegetable garden
AnimalCollabProj
Rainbeau's bridges
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