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"Geological Landforms" Mod
About This Mod
Maud adds 27 new shapes to the game that are generated independently of the biome.
The main purpose of this fashion is to make the process of generating maps more exciting and diverse compared to the original experience, when only rocks or coasts can be found at one edge of the map.
Terrain shapes for the selected world tile can be found in the Special Features section of the Terrain tab of the world map. Some of these forms of relief appear only on cells with certain conditions, such as temperature range, precipitation level, and other factors.
Some terrain shapes can significantly affect gameplay, making it both easier and more complex. For example, islands and archipelagos are far apart and provide little rock and ore, while canyons and faults are easily protected and contain much ore, but have limited natural resources such as food, light, wood and space for agriculture or animal rearing.
The relief is optimized for the standard card size (250x250). Using larger maps may cause some problems.
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