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Home Sweet Home
About This Mod
Have you ever wanted your settlers to feel the same sense of relief and joy as when a friend or relative returns from a long journey? This mod makes it possible! Your pawns will feel a sense of relief and happiness after reuniting with relatives! And if they've been walking long to the place you wanted to attack or trade with, they'll be happy to finally get there after a long journey.
Key features.
Home, nice home.
The return of the caravan: your pawns will feel relieved returning from a long journey.
The longer, the better:
Great relief: If the journey takes more than eight days, your pawns will feel even more relief in the deserted border lands.
Arrival at destination
Survival and relief upon arrival: When your pawns reach their allies or finally arrive at the place you wanted to attack, they will feel relief that they actually got there, not died because they wanted to take a nap before starving to death.
Social Dynamics.
Complex emotions: Pawns experiencing complex feelings towards returning caravan members will feel neutral, and pawns that dislike all returning members will feel negative.
Concerned settlers:
Prolonged absence: If the caravan does not depart for more than six days, settlers who remain at home become anxious and, as a result, have negative feelings. Psychopaths are less prone to this anxiety.
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