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"Call of Cthulhu - Cults" mod

2
Mod version:1.5 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
16833.72K70.97K
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RimWorld

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About This Mod

The expansion pack "Call of Cthulhu - Cults" introduces a gameplay extension for RimWorld. Now it is possible to establish a sect, to honor monstrous deities, to make gifts and to sacrifice animals. Make human sacrifices in exchange for powerful spells (6 deities and 30 spells in total, plus a dozen side effects).


Key points:


Cultism is a fresh option in the "needs" section, which calculates how likely it is that settlers will become sectarians.

Better uniforms offer better results of veneration and higher metrics of success of your offerings.

Attention! If too many settlers are plotting to revolt against the cult, they can do it themselves.


The add-on requires Harmony and JecsTools to function


Mod tested on game versions: 1.5, 1.6

Similar Mods/Addons

Game Version *

all (Call of Cthulhu - Cults (Continued).zip)