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- Bill Doors' MedEvac addon

Bill Doors' MedEvac addon
About This Mod
Torch crews rescue injured pawns and POWs and provide them with flare missiles to fire.

Torches can be bought as a reward for quests or from merchants. Flares are auxiliary equipment that can be used in three cases. After the launch of the flares, the medical shuttle picks up the most seriously injured player/captive on the current map, heals him and delivers him to the richest player base.
Shuttles prioritize wounded or fallen pawns within five tails of the flares, so you can manually control which pawns will be airlifted home.
If there are no injured pawns near the outbreak, then for all pawns on the current map not in the home zone, priority is given to pawns of players with a bleeding greater than 500%, then fallen pawns regardless of injury, and finally to pawns with the least HP needing care.
The "not in the home zone" restriction is made so that when using the shuttles on the home map, they do not try to pick up incapacitated pawns in the player's hospital. If you need to save someone in the home zone, throw a rocket next to this pawn.
The shuttle will attempt to land in the landing beacon area if there is loyalty and a landing zone is installed. Otherwise, it will try to land near the trade beacon, as will the orbiting trade capsule.
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