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- Simple common build table and repeatable storage container (updated to version 1.5)

Simple common build table and repeatable storage container (updated to version 1.5)
About This Mod
Easily build conventional buildings, including savings points, lighthouses, exocrat garages and cuboid-shaped rooms. You can also create storage containers for up to 3 layers. It has also increased the number of signs and recorded the points you can place on the planet/territory. If you're like me, you can tick the box next to every giant albumin pearl or whirlpool cube you encounter :) Just remember that everything you create will be saved in your save file, so don't overdo it. So don't put 50 marks (this is the new limit) on every planet you visit.
As a cost saving, materials needed to build signs, exocratic garages, and cube rooms were discarded. Each will require 50-150 pieces of iron, and the cuboid chamber will be reduced to 25 pieces of iron rather than 75 pieces (the cylindrical chamber is only 1/4 in size).
He also created storage containers that could be built all over the planet. So now you can store x10 on your freighter, x10 on your base, and another x10 that you built next to the trading post to sell goods, which doesn't increase the storage capacity, but just duplicates the original storage container and its contents. Play hundreds of hours without any problems/bugs.
This mode modifies the BASEBUILDINGTABLE.MBIN file and NMS_REALITY_GCPRODUCTTABLE.MBIN is incompatible with other modes that modify these files. If you need consolidated files for compatibility with any other mode, please let me know.
Update:
Updated to update Atlas NMS V1.5. I put both options in the same load. Choose only 1.Park
Full mode or just an X3 container.
I also set the marks and recorded the points so as not to remove grass or other objects when placing.
Old update:
Added offline version for duplicate containers. I stayed with increased placement restrictions to save points and labels, but all
Have the necessary original material.
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