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Trading Post Update
About This Mod
Give Shopping Center Redesign
Renovated shopping center
Version 2.6
Author:
Orbit updated to 4.65
For more information about version changes, see below
The redevelopment of the mall, proposed and requested by Moddinaccount and inspired by my good friend Redmas's "civilization", involves the redevelopment of the mall.
In the shopping center there is one additional runway and the direction of the runway is reversed.
Installation
Please make sure that your current registration is not listed.
Subtract your trades.Message.I'm going to remake it.Pack it from a zip file into the No Man's Sky \ GAMEDATA \ PCBANKS \ MODS folder.
If you don't already have a mods folder, create a mods folder.
REMOVE OR RENAME DISABLED METHODS.Text file from PCBANKS folder.
Delete
Please make sure that your current registration is not listed.
Delete the process.Message.Rebuild it tasarlayacağım.no Pack it from Man's Sky \GAMEDATA \ PCBANKS \ MODS.
Made on the excellent NMS mods station by Tubocrisco.
Thanks to monkeyman192 for the compiler.
Version 1.1
TWO NEW SHOPPING CENTERS HAVE BEEN ADDED: GEK, VYKEEN AND KORVAX NOW HAVE THEIR OWN SHOPPING CENTERS DESIGN.
{See New Photo}
As Rafezetter suggested in the comments section, all commercial posts contain "Virtual Doors".
Improved internal sound effects when issuing the first message about the deal.
My PROJECTORS mode is also currently built-in and is not required in Trading Post Revamp V1.1
----------- Scene.Mbin
SALES.Scene.Mbin
warrior trading post...Scene.Mbin
TRADE_SOCIETY.Scene.Mbin
Illumination.Scene.Mbin
SELECTING OBJECT.Mbin
ON-SITE VENTILATION CAN BE SELECTED FOR COMPATIBILITY WITH INJECTION VERY MODIFIED.
V1.2 {New Photo}
A new runway design was added to the Korvax shopping center.
The light of the Korvax runway changed to change color.
We have adjusted the npc numbers at Vykeen and Korvax.
A modified lantern stands in the Korvax shopping mall.
Lighting was added to the premises in the Korvax shopping center.
Fixed staircase from Korvax with several steps painted randomly.
Fixed incorrect placement of square tables for NPCs in Vykeen Mall.
Fixed bug around Gek shopping center window.
The Korvax landing platform has undergone minor changes.
Version 1.3
Update for Beyond {cm. All New Photos}
To minimize, unfortunately, the still unsolved problem related to the wrong landing of the ship on the runway, and completely solve the same problem as the NPC pilot {cm. Last photo}, all of them are available in the following format: <url>/ <url>// <url>// <url>// <url>/// <url>// <url>// <url>// <url>// <url>// <url>// <url>/// <url>/// <url>/// <url>/// <url>/// <url>/// <url>// <url>// <url>// <url>/ url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>// <url>//
CELESTIAL PLANTING PLATFORM has changed.
All landing sites and/or platforms were enlarged to accommodate larger vessels.
Increase the take-off and landing height of your craft with artificial intelligence to clear the floodlights, and fly over the mall platform to experience exotic wing S-class cutouts.
{See Last photo}
Note: Additional landing height can sometimes make landing a little difficult, if you have any problems, try adjusting the height, angle and speed of approach.
Some other minor cosmetic changes.
Minor version of "Outside the NPC" to remove all non-player VYKEEN characters from the outdoor recreation area.
Use only 1 version at a time.
VERSION 1.3 CHANGES: TRADINGPOSTSCIENTIFIC.Scene.Mbin
SALES.Scene.Mbin
warrior trading post...Scene.Mbin
TRADE_SOCIETY.Scene.Mbin
Illumination.Scene.Mbin
SELECTING OBJECT.Mbin
This is a police station. Mbin
Easy.Scene.Mbin
Scene of a flat pot with plants.Mbin
Large Plants.Scene.Mbin
Biorom - Land cover scene. Mbin
PANEL_GLASS_MAIN.Scene.Mbin
Version 1.4
Updated for JJsBridge V1.2 compatibility
Version 1.5
Updated to be compatible with Space Station repairs. {Thanks to Gatto84 for noticing a small conflict}
Korvax removed several colored lights from the runway and reduced their intensity.
ADJUSTABLE INTENSITY OF COLOR INNER LIGHT AT THE OPPOSITE GEK AND VYKEEN.
Version 1.6
Updated to Origin 3.03
Thanks again to monkeyman192 for the compiler.
V1.7 Part 1
Updated for criminals
This is the first part of the 3-step upgrade, and Part 1 will use only round Gek outlets for all races.
As shown in the old photo, in the coming weeks/months, depending on progress, two more updates to alternative trading deliveries for Vykeen and Korvax will be added.
Added ramp to the shopping center platform in section 1. October. {See New photos of GEK Shopping Center}
V1.7 Part 1: The Science of Commercial Advertising...Scene.Mbin
SALES.Scene.Mbin
warrior trading post...Scene.Mbin
SELECTING OBJECT.Mbin
Scene of a flat pot with plants.Mbin
Large Plants.Scene.Mbin
V1.7 Part 2
This is the second stage of the shopping center renovation, consisting of three parts. [Please replace section 1 and remove section 1 version 1.7 before using]
Update and add "Vykeen" transaction messages.
The Vykeen Mutual mast has been redesigned with a new look and feel for this version, including changing the "scenes" inside the Vykeen mast for additional changes, as well as the October ramps, new lighting and layout. {View all new photos of Vykeen shopping carts}
The improved look and feel was introduced in the 3.91HG update for Gek-style round merchandise and fixed some visual effects and glitches. {See New Photo}
Use the same files as section 1.
Version 1.8
Updated for durability.
Unfortunately, the game update is faster than I can recreate and update, because each race has its own mall design, and it's the best game I've ever played.
In versions 1.8 and later, the original GEK-style round-robin mall will be used for all races.
Version 1.8 is much easier to disable from future updates, so hopefully it will be easier to upgrade quickly if necessary.
Changes in round-style trade deliveries :
We replaced the access ramp with a conveyor. {New Photo}
Improved lighting.
Version 1.9
Improved teleport.
Fixed some problems with runway lighting and flower pots.
Version 2.0
Updated to support fractal compatibility and Space Station upgrade.
Improved the texture / appearance of the landing platform.
CHANGES IN VERSION 2.0: TRADINGPOSTSCIENTIFIC.Scene.Mbin
SALES.Scene.Mbin
warrior trading post...Scene.Mbin
The whole stage with wall coverings.Mbin
Scene of a flat pot with plants.Mbin
Large Plants.Scene.Mbin
Small Light Stage.Mbin
VERY LIGHT.Scene.Mbin
Version 2.1
Compatibility update for the latest singularity fix.
T.2.2
Compatibility updates for Omega.
Some file improvements.
FIXED IN VERSION 2.2: COMMERCIALIZATION.Scene.Mbin
SALES.Scene.Mbin
warrior trading post...Scene.Mbin
The whole stage with wall coverings.Mbin
Scene of a flat pot with plants.Mbin
Large Plants.Scene.Mbin
Small Light Stage.Mbin
T.2.3
Large Updates:
Add a new mall design for Vykeen and Korvax systems. {See New Photo}
T.2.3 :
METADATA / MODELING / ENVIRONMENT / SELECTABLEOBJECTTABLE.Mbin
Shopping center is a scientific center.Scena.Mbin
SALES.Scene.Mbin
The warrior of the trading post...The scene. MB
The whole stage with wall coverings.Mbin
Scene of a flat pot with plants.Mbin
Large Plants.Scene.Mbin
Small Light.Scene.Mbin
T.2.4
Latest compatibility update with JJsBridge V2.1
{If you don't use JJsBridge, you don't need to upgrade from version 2.3}
Version 2.5
Cosmetic changes for Korvax shopping center.
New design of holographic door, new monitors and lighting accessories, the monitor will always be displayed with colored lamps.
{See New Photo}
T.2.6
Orbital 4.65 Compatibility Update
Korvax redesigned his conveyor.
Thanks again to Monkeyman192 and his team for updating the compiler, as well as Babschool for Lua
.
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