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The best buds of Burryaga

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Mod version:1
Game version:3.70
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About This Mod

It is a set of mods for many quality of life improvements in the game, including great ships, faster timers, faster scanning, improved mechanics such as Gundam, much faster movements, hallucinogenic clouds, extended field of view, randomness that usually doesn't waste time for nothing, the best Nexus rewards and more.

The best shoots of Bariga

Ready to view (Frontier v3.70).


(No longer updated; you should follow the manual update instructions in the FAQ; sorry)


This mod set includes my current working set of favorite mods No Man's Sky Frontiers.


These fashions are really my closest friends. I won't play without them.


If you are on the verge of downloading the entire mod package, I assume you know how to install mods for this game, otherwise, please visit my other mods page, Blooming Biomes of Burryaga, for a detailed example. README also provides installation instructions.


Modified mbins are listed in italic font under each description.


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News: I have updated several mod files and significantly improved the whirlpool installation process. Think about using it to choose which elements of this mode you want to install. (Vortex is the official mod installer for Nexus.)


Legendary Tech was renamed Engineering and now offers only a variant that makes the technology removable. The original version is now called Engineer-Legendartech.In Unlike pak, the engineers are removable technology. I also turned on the Engineer-godlytech, which provides a pretty insane jump distance from the hyperengine.


The group Faster Fauna mod was renamed Flower Fauna to reflect that some subspecies had increased the size and population of the animals. The original faster fauna, without changes in size or abundance, is still present in this group.


The Master Supervisor is currently available in the original version (which affects only the timer) and an October minor version called Smooth Talker. When the speaker is turned on or off without any problems, you can choose options to bypass the decision to force a change in functions or to improve your health during a conflict during resolution.


I have updated the MBIN link accordingly.


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Content of the mod package


The following is a list of modes included in this package, each of which contains a description. The modes are compressed (vortex-friendly). Please note that you can install all the mods I recommend in 1 package using the downloadable Top Buds (Quicksilver Nexus) or Best Buds (Nanite Nexus).For more information on the individual Zip modes, see below. Individual mode files can be run freely together in any combination, unless you use multiple variants of the same mode. Vortex can help you see which files might conflict.



Food


My personally prepared flight mode. This will allow your ship to move, rotate and roll faster. You can also navigate the planet.


SPACE GLOBULES.Spherical.Mbin


Best Camera


Camera enhancements include more remote cameras indoors and outdoors, greatly expanding the field of view outdoors and allowing the camera to focus on the head outdoors. The internal camera makes it easy to see the entire character. The camera of the spacecraft allows you to look back, up and down more. Also, when you fly straight ahead, your crosshairs will no longer be obscured by the fins or hull of your spacecraft. Finally, all the game cameras will show you almost completely up and down (unfortunately, the game engine is doing well at 90 degrees, and keep in mind that this mode is for third-party cameras — as far as I know, the only changes that affect you are the first-person Baseville and the cameras.)


CAMERAGLOBALY.Spherical.Mbin


Bariga


Walk, run and fly faster. You no longer need to use rocket boots. Instead of diving to the death, waving your arms like a peasant, you will float on the ground Tuesday like a mysterious ninja. It was a Shaolin temple mandala.


GLOBALS OF PLAYERS.Spherical.Mbin

GLOBAL FEATURES.Spherical.Mbin


Engineer


Thanks to a combination of slightly edited scripts from No Man's Sky modder Chris Kushnir, the cargo ship jumps and teleports 1000 times further, and all decks, such as the photon gun, will now be at the top level, like all your technology. There are three options: removable technology, legendary technology, and religious technology.


Metadata / Reality / Tables / NMS_REALITY_GCTECHNOLOGYTABLE.Mbin

Metadata / Reality / TABLE / NMS_U3REALITY_GCTECHNOLOGYTABLE.Mbin


Expanded bases


Courtesy of Chris Kushnir of No Man's Sky Mod Builder, this mod (slightly modified from the version shown in mod Builder) lets you build basic components into 2,000 units of your base computer once you've placed them, and you don't have to perform any strange expansion techniques. Enable this after deploying the base computer to enable the base overlay and layout structure.


GLOBAL STRUCTURES.Spherical.Mbin


Thriving fauna


All animals, especially your pet (even when you drive them), will be faster. It is now in a larger and more densely populated faunistic variant.


Metadata / Modeling / Ecosystem / * Tables *.Mbin

GCREATUREGLOBALS.Mbin


Free Portal


In addition, this mod from Chris Kushnir from No Man'deka Sky Mod Builder will allow you to use the portal without having to charge 16 stupid glyphs every time you switch between portals.


Model / Planets / Biomes / General / Buildings / Portals / Entities / Buttons. Asset.Mbin


Gandam


Gundam will greatly improve your mechanical handling and capabilities. Run faster, fly farther and even bend (yes, you can bend now).


GCVEHICLEGLOBALS.Spherical.Mbin


Hallucination


Hi, these clouds will be fine.


ENVIRONMENTAL GLOBALS.Spherical.Mbin


Master Extreme Carrier


The waiting time of buildings is reduced to 60 seconds (more than 1 hour for many buildings), and the waiting time between decommunization decisions is reduced (from 15-120 minutes to 3-5 minutes). You can also use fluent speech options to avoid having to change characteristics during decision-making. Be careful if you want to use Smooth Talker with ~ BestBuys- (Option).pack, you can rename MasterOverseer to smoothtalker.- Pack as a smooth speaker.Pack and I work well together.


GCSETTLEMENTGLOBALS.Mbin


Mercenaries


Demand better payment for your services. Don't let these idiots tear you apart. Mercenaries force the forces to pay you more for many activities, including exploring travel points (now 15,000 nanites), all sorts of missions on the Nexus (now 2,000 mercury), and even a low-level pirate reward (now 15,000 nanites). I'm open to tips for extending this scenario. It is available in two ready-made versions: Mercenary (Nanit Nexus) and Mercenary (Quicksilver Nexus). Nexus will pay 20,000 nanites for the job in the first version and 5,000 mercury for the job in the second version. Daily and weekend special assignments no longer matter (unless legally interesting stories are told).


Metadata / Reality / Table / CAN BE REWARDED.Mbin


Edit ship spawning


With a reworking of scripts from No Man's Sky fashion designer Chris Kushnir, you can easily amplify the madness of some unusual ships. This script needs to be edited and created.package it using the mod designer. He doesn't do anything until you choose the spawning speed of the ship to replace. Six complete installations: more alien species, more explorers, more warriors, more aircraft carriers, more living ships, more shuttles.


GCGLOBALS SOLAR GENERATION.Spherical.Mbin


More Traders


Thanks to Gumsk for helping me figure out how to do this. Significantly increase the percentage of visitors to settlements, bases and stations. The space station reaches its maximum capacity, which means that you only need to wait until someone leaves if you're patient and late to the party (travelers don't need to wait so long to leave, no more than 20 seconds).


METADATA / MODELING / SCENE / EXPERIENCE.Mbin

GCAISPACESHIPGLOBALS.Spherical.Mbin


No Cubes


I hate RNG and endless shredding. For me, such things are not fun, but a waste of time. If I have all my larger numbered versions, and I want to have them, I need to roll the dice or repeat the same process within 200 hours, it will not allow RNG to find all personal ships, cargo ships, found weapons or even improvements, and make sure all spaceships are updated.meeting. This results in the engine being placed next to the upgraded inventory (away from the maximum to avoid engine overshooting). The frigate maximizes all the features (but only when the mode is started), and all frigates in the resulting fleet are available for purchase. But even if they all have unreasonably different statistics, I would like to find a way to convert all frigates into class S. If you know how to create an S-class frigate with maximum statistics so that it does not come back when mods are removed, please contact me.


METADATA / REALITY / TABLES / INVENTORY TABLE.Mbin

GLOBALS OF FLEET.Spherical.Mbin

METADATA / REALITY / TABLES / FRIGATETRAITTABLE.Mbin

Metadata / Reality / TABLE /NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.Mbin


Quick Start


This is a slightly edited version of Chris Kushnir's script from No Man's Sky Mod Builder. Skip the logo to get started faster. In addition, the cargo ship ignores spawning deformation requirements, buildings are removed remotely, the deca filter is disabled, and planet exploration is skipped at launch. The basic rendering restrictions are superficially disabled in the script, but I'm not sure this field still works. I left it in my code because it seems harmless (after a few hours of testing) and may someday work again.


METADATA / USER INTERFACE / BOOTLOGOPC.Mbin

GCDEBUG OPTIONS.Spherical.Mbin


Quick Text


Quick preview of text. No more waiting for dialog.


Metadata/UI/S E C A T I LTEXTPUNCTUATIONDELAYDATA.Mbin


Purification Purification


Refineries process everything much faster.


Metadata / Reality / Tables / NMS_REALITY_GCRECIPETABLE.Mbin


ed.


Zed repaints the color of the scanner's highlights to make it easier to study the new flora and fauna (which will glow green), and instead allows the much more familiar life of your scans to glow soft white. In addition, you will fall to a dead planet a little faster (well combined with a slow fall to the Burryaga above).


GAMING GLOBALS. Spherical.Mbin


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View scripts


I also added a template. Feel free to use No Man's Sky Mod Builder to try and create your own new fashion.


Using Mod Builder, you can view the contents of any script.The pak file, which is currently installed in the PCBANKS / MODS directory of the game. How, ask yourself. It's very simple. Follow these step-by-step instructions:


1. Download and open No Man's Sky Mod Builder.


2. Press the Steam or Folder button to tell the app where to find No Man's Sky so you can open game files.


3. After opening the game files, click the Package Items tab.


4. Select the first drop-down list at the top and select it.The washer file to extract the script.


5. Top 2. Select the drop-down list and select the script_name.CS string (the filename corresponds to the mode file name).


Win Now you will see the mode scenario.


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Frequently Asked Questions


Will this affect my frame rate?


As far as I know, no.


It could cause me to crash.


As far as I know, no.


Are these changes permanent?


No, I don't. Found ships store their class, statistics, and inventory so that they can be found in your saved files.


Literally any value stored in the written data will be constant.


Unfortunately, they are getting seeds like frigate attributes and technological upgrades to install

Statistics based on seeds in the absence of mods. I don't know how to generate constant statistical changes in everything.


Are there any known issues with these mods?


Nothing spoils the game. The camera can easily seem interesting at the entrance to nexus or at the parking lot near this wall (I think these sacrifices are insignificant compared to the benefits obtained when flying to another place). In addition, it is obvious that in a jet pack or if you fly too fast, you may encounter an object that appears immediately after landing in a new location, rather than appearing on the horizon. An advanced camera is a few things here and there, as it simultaneously captures more nearby objects on your screen.


I'm looking at a rectangular piece of land without grass. Did you do that?


No, the Front Line did it. They can also be found in vanilla.


The height of my settlement has changed a little. Did you do that?


No, the Front Line did it. This change occurred with the launch of the new expedition 3.63.


All updates have been scheduled.


Maybe I'd like to understand how all frigates make the S-Class.


I would also like to keep all statistics that were created after the mode was deleted. Unfortunately, this may not be possible with some gameplay elements.


Updates will break my bases or make them look bad when the fashion runs out.


No.. I will not use landscape design in my modes. In fact, I'm going to release a mod that will protect blooming biomes from these things.


Which of these modes do you use all the time?


I always run all modes listed as recommended in Vortex, except ModifyShipSpawns and Template.


What version of the MBIN mode builder and compiler did you use?


I used MOD Builder version 2.1.2 with MBIN compiler version 3.68.0-pre2 (libMBİN: 3.70.0.2, NMS: 2021-10-18).


You also need to add the following line to cmknmsreleases: Replace txt with libmbin.DLL NMSModBuilder using version 3.70.0.2 of the MBIN compiler link above:


3.70, Forecast, 2021-10-18, 3.70.0.2, version 3.70.0-Preview 2.

Similar Mods/Addons

Game Version *

3.70 (Best Buds-2069-3-70-1634851992.zip)