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- Seed Generator - Instant Ship and Multi-Purpose Exchange

Seed Generator - Instant Ship and Multi-Purpose Exchange
About This Mod
Instantly get new ships and multiple vehicles from a large random collection through the quick action menu in the game.
This mod allows you to quickly replace your ships and several vehicles with new random ones from a set of 140,000 seeds!
It allows you to compare the current with the random. You can accept or cancel the exchange and continue searching for good seeds. Now save the rules of the game needed to quickly get a good ship.
In the motion menu there are 7 new buttons with buttons for each type of vehicle and several vehicles. Each button will randomly give you a new seed. Note: After each reward screen for the ship/multiple vehicles you will be asked to get a new seed on the next attempt, so the random selection will be made according to the player's position in the world.
Medicine:
Warrior-17000 seeds
Shuttle - 17,000 species
Shuttle - 17 000 species
Science-17000 seeds
Royal (exotic) - 17000 seeds
Aliens (living ships) - 17,000 seeds
Sailing ships - 17 000 species
Multi-purpose tool - 17,000 species
Universal tool Royal-17000 seed
Rapid seed test guide - Seed mass test:
Select the Type button (Send / Multi-Tool) in random order and assign hotkeys to the number Control + numeric keypad
Exit the quick action menu
Select a hotkey
Decide whether you like the genre and decide to accept it or cancel it
Move a little with your character - for example, press the "Forward" key.
Recall the hotkey
Profit
Below is a partial reference to an older version / method
5280 yen - 528 yen
Pre-order ships are included in "Instant-Ship-Exchange-FIGHTER-1"."pack" as the first entry.
There are 2 separate modes for each type of ship. Each mod package comes with different types. Always choose only 1 pack!
Find good seeds, write them down or get the seeds immediately.
The type and type of vessel are recorded in the button header. All ships have 48 slots!
Frequently Asked Questions:
Where can I find the ship?
Quick movement in the gesture/emotion menu.
Don't you see the ship?
Disable competing modes. The best thing is just to activate this regime and add another regime of peace to the world. This mode will edit the bounty table.Mubin is the player character.Asset.Mubin, Emotemenu.Mbin
Why only 528 per mode?
This is due to an internal hard limit on the script action trigger for each entity file in the game. Note V2 contains 4000 seeds per species and all species exist in mode 1.
How was this regime created?
This mode was made possible only with the AMUMSS tool. Best automation tool for NMS modes. A scenario based on this could generate a new batch of 528 random ships in each mod generation process using AMUMSS. I'll share Lua's script later.
Isn't the Quick Action menu saving the last location of the test ship?
This is the only shortcoming at this point. You need to manually go to the end position again and remember the ship number by name.
However, you can use a tool like autohotkey to match keys to press the arrow keys several times in a row. Every click increases the +1 press so you can see all the ships very quickly! You can even use the script to return to the new location, it will automatically open the menu. Share your Autohotkey script in the comments section, thank you.
Why is the ship not of class S?
Once he finds the button, he will release another batch of only S-Class seeds. Now you can only use nmsaveeditor and change it manually in seconds if you have a ship.
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