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Hangar for freighters

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Mod version:1
Game version:1.0
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About This Mod

Recreate the textures (textures) of a cargo plane hangar consisting of four different themes and half-modules so you can mix and match them. It also includes many plugins for further customization. This isn't your usual makeup. :-)

I am happy to publish this today because I have spent a considerable amount of time developing it.


First of all, I would like to start by commending Gumsk for its lighting mode of the gLight Better. Moreover, frankly, I would be very grateful if I could include part of the cargo hangar of this regime in this regime, because it is the real basis of this regime. :-) It also mentions that I included a slightly modified version of the runway with a combination of red and white lights due to the reduction of partial white light, I had to change the light a little more, but respecting Gumsk's original work, I tried to do it as much as possible. Following the same approach, I did not provide this version of the lua script, but as always wanted to create a script built into the original version.


Note: For the red-modified version of the Gumsk's best light mode, you do not have the flowering effect set, otherwise it will look wrong. This is not intentional and is the result of setting and changing this mode. 


My roadmap for the future of this fashion will eventually turn it into something that will allow you to set up your hangar from inside your hangar, so this is the next best thing in my eyes, because my technical abilities still have a long way to go. 


This mode looks like this:


 4 Theme of cargo hangar (more planned in the future):


-[Red Caligo], [Blue Caligo], [White Futura], [Gray Futura]


 4 Corresponding "back panels" (I didn't know what else to say, hey.) - The logic of this modulation is that I'm going to replace the glass door and eventually create a more abstract design.


 4 suitable front doors (plan more)


 5 Chassis:


[Blue Caligo], [Chrome Futura], [Gold V1 Lining], [Gold V2 Lining], [Red Caligo]


 3 hangar cranes:


[Black], [Chrome], [Gold]


 8 input beams:


[White], [Red], [Blue], [Yellow], [Green], [Orange], [Rainbow], [Delete]


 10 custom docking station numbers (topics in parentheses for easy pairing)



^ All with interchangeability


+


Ability to adjust the fuel bay color using the lua script I provided. For non-Lua users, I have also provided colors for individual packages to match each of the 4 options.


Last but not least, you get:


 Hangar fogging tool (an updated version of what I provided in Space Station fogging tools)


&


 Damister of the entrance beam


I did this to fit my cargo ship redrawing mode, but keep in mind that you can use it yourself. The only problem is that the hangar shares a small amount of texture with the cargo ship's hull (which makes sense), it shares the texture, even if you rename the file, I was able to just change the texture they shared, but it would make the appearance of the cargo ship strange and incompatible. So this basically means that the fine details on the ceiling may look out of place. But if you're not looking for it, you don't usually notice it. This does not apply to you if my freighter is set to re-texture. :-)


And without forgetting - it is also a theme outside the input beam in any theme that you set. I personally love him.


I'll add more information and photos later, but for now AMI think that's enough. It was a deck that needed to be put together. >> Instructions are included in the main zip file along with the lua scripts and corresponding texture folders for each of my modes. <<


have fun.


-HF

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Game Version *

1.0 (hF's Freighter Hangar-2790-1-0-1684560303.zip)