- Home-
- Mount & Blade 2: Bannerlord-
- Mods for Mount & Blade II: Bannerlord-
- The Jaculans' Squad

The Jaculans' Squad
About This Mod
A special tree of Vrandian-themed troops for MyLittleWarband. It is balanced in terms of tanks, but has economic disadvantages. Jacqueline Hammer and the Anvil of the Vrandian Theme Tree Troops for MyLittleWarband To my taste, the Vrandian Faction Troops Tree is not at its height. It's balanced, but it's not interesting. So for the sixth time, I decided to use MyLittleWarband for something useful (instead of creating a Doomsday warrior that I won't use many times). The changes in the Troop Tree are very similar to the vladian Troop Tree, but in general the troops of the 3rd and higher levels are stronger than the troops of this level. All units in levels 5 and 6 also receive a rich armor. Thanks to the MaGiC48x for its excellent Swadian Armory, Level 3+ crossbowmen have a 50% chance to replace the sword and shield with a two-handed ax and an additional stack of arrows. The infantry is almost unchanged up to level 3, but on level 4 it is divided into Landsknechts and Shield Carriers. The Shield Carriers are the base squads of the anvil with improved armor, better shields and a 50 percent chance of Francesca. The Vrandian generic theme is a lance, but it is only T3 and is not improved. These troops can withstand almost anything, but have limited offensive capabilities; they are aggressive infantry, the best of which are the Landsknechts, Vulgas, and Spades. They are less powerful, but more athletic and look like the royal guard from D&D. The Knights have undergone the most significant changes. Here the troops were balanced according to the economy of Iceland. First, more powerful horses appeared on the second level. You can still buy mounted soldiers, but upgrading to the third level will no longer be free. Second, the knights themselves have improved armor. The difference between them and the locals is that if you throw these guys on a Level 3 enemy squad, they're more than 50 percent likely to come out alive. This is mainly manifested in larger leg armor and better shoulder armor. Finally, the level 6 flag bearer knight was the absolute best heavy cavalry in the game. Modernized spears and horses. Your knight has finally begun to behave like a knight and ride a noble horse. Unfortunately, he'll ask you to pay for it. The vanguard was removed. With a noble cavalry with a taller tank, he is no longer needed. As a result, your hammers are the best in the game. They hit as hard and fast as level 6 kzits and tank as hard as the imperial troops. The anvil will finally be able to play its part and withstand the onslaught of the cusaits. Infantry doubles its experience in shooting and melee, as well as in the melee tree itself. With 50% more ammunition, and being tank-sized from armor rather than shields, they became slightly more resistant to fire. But you still need to keep the enemy away from the crossbowmen. They're not super-soldiers. The kingdom remains well defended and has many effective low-level soldiers. But their offensive power lies not in the wave of hay, but in the tactical use of their powerful but expensive hammers. As long as you don't have three towns, you can't put those troops in stacks of doom. In the early stages, do not expect steam rentals. To get these people to work in Ofenis requires a lot of specialized companions: It is very necessary to have a surgeon with the advantage of a veterinarian, as well as a few good captains; it is also good to invest in horses with the advantage of breeding, since they can get much more benefit, and you will also need much more funds to ride them. If you can afford to ride a noble horse, you also need a good governor. Requirements My small squad (of course.) Gloves and boots Swadian Armoury Extras: Capers, for those occasions when you really want to feel medieval. Note: Noble mounts do not seem to be required for the transition to the last level. I remember that in previous versions it worked, but now you can enjoy the knights without having to pay for the mounts. Perhaps I will make some layouts in the near future, depending on the availability of time for balance testing. Read my post about why the base tree of Vrandia is stupid. The following explanation may or may not contain sarcasm. Readers are encouraged to use their own judgment. I understand that the Vrandians must be the end of the hammer and anvil. Your anvil is not as hard as you expect, and your hammers are not as good as the imperial cataphracts. Cavalry, in particular, does not form a fist at prepared stations, and few do. This problem is similar to that of the Russian army in Ukraine. They have a large and modern army. But much of it is not modern, and the modern parts are small. To compensate for this, they do not allow skirmishes and do not allow infantry to carry weapons with shells. It is akin to sending armored Lancers into battle without refueling or infantry support (the story is about starboard roads, not politics). Perfect. On paper, this is a bad compromise, but in practice you gain something from it. Vrandian soldiers can give you a lot of benefits in early levels, and if they lack the means, they can stay with T3 crossbowmen. In my experience, new soldiers are rebuilding much faster than in other locations. This is because villages are safer than other places on the map. This means that despite being typical of Hammer & Anvil, they have to fight like other players. This is offset by the high availability of recruits and the economy that sustains them.
Similar Mods/Addons
Workshop managerallMods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Return some laboratory functions from the Dl store raw materials to the laboratory store for the pro...200
Red hair color1.0.0Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Now you can create a character with red hair. To change the color, you must create a new company....100
Diplomacy - English translation 1.2.x1.2.13Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
The Turkish patch for Diplomacy MODᔍMOD CONTENT: Diplomacy takes Bannerlord diplomacy to the next le...200
Useful Comrades - in Russian0.4.0Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Translation of useful auxiliary modes.100
Enrolled player0.0.8Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
- From version 0.0.2 onwards, you can join the lord as an escort. created in e1.5.6. This mod allows...200
Make Stasia Great Again - Unity Tree Rework1.0.8.4Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Make Sturgia Great Again - This mod adds a greater variety of new types of troops and improves exist...200
Moloch's Duel - No longer in development0.2.4Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Challenge the Lord to a duel! Prepare for a battle of honor! Description This mod allows you to chal...100
Tornado_RecruitNoble1.1.3Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Use influence to recruit nobles, use gold to destroy bunkers, use gold to recruit bandits and mercen...100
Snow Kingdoms - 1100 years of European empires.1.0.1Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Maud adds a new clan from a ready-made template to each kingdom every 10 days if the kingdom has eno...200
Players Agreement Translation into German1.0Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
This is a translation into German. It is not perfect and is mostly created by artificial intelligenc...000
Melindir Berserker1.0Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Viking Preset My Viking Character100
ControlsallMods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
The Turkey patch for Party AI Controls mode is compatible with Bannerlord 1.2.9 and Party AI Control...200
Realm of Thrones - translation from German1.1Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
INSTALLATION: To install the translation, the downloaded folder must be copied to the 'Modules' fol...300
POC Configuration for Erik's TroopsallMods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
The Coatl Theotl has 4 types of units, the lowest tier is called the Macahuitl, it's a unit that can...100
Workshop managerallMods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Mount&Blade2:Best Dec to Choose Between Bannerlord and Killer and Spy:Bannerlord000
Artem Nostalgic chat.1.0.0Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Maud is bringing the speech camera back to 2020 and making the game more challenging. German transla...000
Cultural Diversity Mod1Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Aesthetic fashion that increases the cultural diversity of the inhabitants of the Kalradian world in...000
ChangingCulture Turkish Translation 1.2.x1.5.9Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
The updated version of ChangingCulture MOD is a mod with a translation into Turkish. First, download...000
Little Kingdom Expansion (Deprecated)2.12Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
All factions except the Empire were divided into two, taking into account the peculiarities of histo...600
House in Carradia - update.1.0.3Mods for Mount & Blade II: BannerlordMount & Blade 2: Bannerlord
Updated to the latest version. This mode contains MCM settings. This mode contains MCM settings. Des...000