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Particle selection mode (1.12.2) - Frustum for highlighting particles from the player’s field of view

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Mod version:1
Game version:1.12.2
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About This Mod

Particle Culling Mode (1.12.2) mode is designed to increase performance; when using this mode, game particles are no longer created outside the player's field of view. This allows you to increase the FPS (frames per second) without affecting the gameplay.

Stops the creation of particles outside the player's field of view. This can significantly increase FPS, especially in areas where particle numbers are high.

Configuration.

cullBehindBlocks: Set this value in false if you do not want the particles that are technically in the player's field of view but are blocked by blocks to be stripped out.

cullBehindGlass: set to true if you do not want particles rendered behind glass or other transparent blocks; do nothing if 'cullBehindBlocks' is off.

cullInSpectator: Set to false to disable particle extraction in viewer mode. Useful for taking screenshots without removing particles.

blockBuffer The minimum number of blocks from which particles can be extracted is enabled only if "cullBehindBlocks" is enabled.

cullingEnabled: Set to false to disable all particle extraction.

ignoredParticles: Add particle classes here that will be ignored when the particles are rejected. Example: Add "net.minecraft.client.particle.particleBreaking\" to the list to ignore the destructing Minecraft particles and their derivative particles. This setting includes some mod particle classes that are already known to not work or should be displayed through blocks.

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Similar Mods/Addons

Game Version *

1.12.2 (Particle-Culling-Mod-Forge-1.12.2.jar)