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Pehkui Mod 1.20.4 - changing the size of any creature

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Mod version:1
Game version:1.20.4
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About This Mod

The Pehkui mod allows mod designers to resize entities. This mode allows you to resize most entities, either by increasing or reducing them.

It also provides an API through which other mods can manipulate the size of entities and the time it takes to resize them. Deleting this mode will return the entities to their normal size. Adding it back will not restore its size.

Functions:

Resize entities by modifying scale data.

Affect other entity properties that are considered size-dependent (e.g. speed of movement, size of explosion, distance to reach).

Scalable entity properties can be affected by other scale data types or by external data using scale modifiers.

If you don't have mods that add ways to scale entities, you can change and view the scale and delay of entity scaling in a game using the /scale:

/scale set [entity]

/scale set [entity]

/scale [entity]

/scale [entity]

/scale get [entity]

/scale get [entity]

/scale compute [entity]

/scale delay set [entity]

/scale delay set [entity]

/scale delay get [entity]

/scale delay get [entity]

/scale reset [entity]

/scale reset [entity]

/scale nbt get [entity]

If you want your player's scale to be preserved after the rebirth, there is also a /scale subcommand:

/scale persist set [entity]

/scale persist set [entity]

/scale persist get [entity]

/scale persist reset [entity]

/scale persist reset [entity]

By default, the following scale types were added:

pehkui:base: A general scale type that makes it easy to influence other scales

pehkui:width: changes width/length/depth (affects pehkui:base)

pehkui:height: Changes height (depends on pehkui:base)

pehkui:hitbox_width: changes entity hit box width/length/depth (depends on pehkui:width)

pehkui:hitbox_height: Changes height of entity's hit box (depends on pehkui:height)

pehkui:eye_height: Changes the height of the entity's eyes (depends on pehkui:height)

pehkui:model_width: Changes the width/length/depth of the entity model (affected by pehkui:width)

pehkui:model_height: Changes the height of the entity model (affected by pehkui:height)

pehkui:third_person: Changes the 3rd person camera distance (depends on pehkui:height)

pehkui:motion (motion): Changes movement speed (depends on pehkui:base)

pehkui:step_height: Changes height of step (depends on pehkui:motion)

pehkui:view_bobbing: Changes the swaying of the view (depends on pehkui:motion)

pehkui:falling: Changes damage from fall (depends on pehkui:motion)

pehkui:flight: Changes the speed of your flight in creative mode

pehkui:jump_height: Changes the height of the jump

pehkui:visibility (visibility): Changes the distance enemies see this entity (depends on pehkui:base)

pehkui:reach: Changes player distance (depends on pehkui:base)

pehkui:block_reach: Changes the distance to the player's block (depends on pehkui:reach)

pehkui:entity_reach: Changes the distance to the player's attack (affected by pehkui:reach)

pehkui:held_item: Changes the zoom level of the items being held

pehkui:drops: Changes the scale of items that fall out (affected by pehkui:base)

pehkui:projectiles: Changes the scale of discarded/fired shells (affected by pehkui:base)

pehkui:explosions (explosions): Changes the size of a creature's explosion (e.g. creepers, finite crystals) (depends on pehkui:base)

pehkui:attack: Modifies damage dealt

pehkui:defense: Modifies damage taken

pehkui:knockback: Changes Knockback

pehkui:health: Changes a creature's health

pehkui:mining_speed: Changes the rate at which blocks are broken

pehkui:attack_speed: changes attack speed

description_0 Pehkui Mod 1.20.4 - changing the size of any creature
description_1 Pehkui Mod 1.20.4 - changing the size of any creature
description_2 Pehkui Mod 1.20.4 - changing the size of any creature
description_3 Pehkui Mod 1.20.4 - changing the size of any creature

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Game Version *

1.20.4 (4328ed0416c5f1ee7c89aa1c0fbb3853.jar)