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Mod Thermal Systeams (1.20.1) – Steam dynamo.

Category - Machines
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Mod version:1
Game version:1.20.1
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About This Mod

The Thermal Systeams (1.20.1) mod adds major systems that were lacking in the modern world with thermal improvements. Increase your energy production with steam.

Features:

This mod adds 7 different boilers, 1 for each type of dynamo machine. Each produces steam from water and fuel. This steam can then be used in a steam dynamo to generate electricity.

By default, this generates twice as much power as a normal dynamo. The boiler also allows an increase in the power of the dynamo to increase the speed and efficiency of electricity generation.

Systeams also expands the possibilities of interacting with the world for dynamos and boilers. Right-click the boiler tube and the dynamo machine to convert it into a boiler, right-click the Redstone flux snake and the boiler to convert it into a dynamo machine. The snake/pipe is returned and the contents are stored as much as possible.

The mods configuration file is located at worldname/serverconfig/systeams-server. Here you can set different speeds and ratios related to steam production and consumption. To apply this to all new worlds, copy it to the defaultconfigs folder.

The recipe can be made in conventional ways, such as datapack, KubeJS, or Craftweaker. The boiler uses the same batch of recipes as each dynamo, so to change the boiler recipe, you need to change it to the dynamo recipe. (Besides the ratio of rf to steam. This is configured using the configuration file above).

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Game Version *

1.20.1 (a8edbdee106243e5e39b9e1e09b4eabf.jar)