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Mod Extra Spells and Curses (1.20.6) - new spells

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Game version:1.20.6
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About This Mod

If you think that vanilla spells are not enough, then Extra Spells and Curses Mod mod (1.20.6) is for you. This mod adds 25 new spells and 9 new curses to the game. Each spell has unique and interesting properties. Check out spells and curses in detail.

Features

Enchantment.


Fiery Thorn: The mobs attacking you have a chance to set you on fire.

Electrified: Reduces lightning damage and gives the chance to fire a lightning bolt if the mob hits you or you hit the mob during a thunderstorm.

Electric shot: An arrow fired from an bow during a thunderstorm has a small chance of electrifying the target.

Enigma Resonator: The chance to deal damage increases with the number of hearts.

Experience Catalyst: The experience gained while the item is in the primary hand is increased.

Fisherman's Sword: Increases damage to water mobs.

Freezing ability: Freezes mobs for a short time.

Freezing Spikes: Freezes mobs that hit you.

Rage: Killing an enemy or neutral mob gives you a small chance to increase your power and speed.

Defensive Strike: When you kill a neutral or enemy mob, you briefly gain resistance.

Hellwalker: Allows walking on lava. It also provides some protection from fire and lava.

Illager's Bane: Attacks do more damage to Illagar.

Radiance: All arrows fired from the crossbow set mobs on fire.

Lifting shot: Each arrow fired from the crossbow causes the mob to levitate briefly.

Health Gain: After killing an enemy or neutral mob, the user is healed to maximum health.

Overshield: Increases user health.

Pain Cycle: Attacking a neutral or enemy mob wastes health and deals 1 charge of pain; after reaching 3 charges, pain is used for the next attack.

Reach: Increases the range at which you can attack with a sword or tool.

Resonant shot: Arrows fired from a bow deal more damage than the number of hearts.

Shadow Shot: Killing night mobs with arrows gives you a chance to become invisible and invulnerable for 10 seconds.

Spirit Reaper: Every time you hit a neutral or enemy mob, the damage is reduced, not healed.

Spectral Vision: briefly highlights the mobs you have trapped and makes you invulnerable against the darkness.

Super Charge: Increases the damage and impact of arrows fired from your crossbow.

Quickness: Increases the attack speed of magical items.

Target Lock: Repeatedly hitting a target with a crossbow gradually increases its damage. Hitting another target discards damage.

Curse


Consumerism Curse: Slows the attack speed of magical items.

Blindness curse: Causes blindness when wearing an enchanted object.

Incompatibility Curse: Makes a magical item incompatible with all spells.

The Curse of Nausea: Causes nausea to the wearer.

The curse of slowness: movement speed and prey speed are greatly reduced.

The curse of the undead: the host burns in the sunlight.

The Curse of Weakness: Reduces damage.

Curse of wither: disappears for 15 seconds after hitting.

Zeus' curse: If rain falls in the mob, lightning strikes.


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Similar Mods/Addons

Game Version *

1.20.6 (Extra-Enchantments-And-Curses-Mod-Fabric-1.20.6.jar)