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Bonfires Mod (1.20.6) – Dark Souls Checkpoint

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Mod version:1
Game version:1.20.6
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About This Mod

Maud Bonfires (1.20.6) brings a bonfire from Dark Souls to Minecraft. For those who have not played Souls games, the bonfire serves as a checkpoint that can be teleported and healed by the player. In this fashion, these lights can be created and given names, which can then be used to travel to any other fire in any dimension, even the fashion's own dimension. Using a campfire will also determine the place of your appearance on the bed. He also adds an estus flask, which is essentially a reusable healing potion that is restored when consumed by a campfire. A rolled sword, part of a campfire, can be used as a sword burning a crowd. There are also 2 items that can be used to return to the point of origin: Reflexive Bone and Fragment of the Helical Sword.


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Start: You can start with fashion without seeing anything else, just be killed by mobs to unlock the first progression that will take you through the rest of fashion and open up attack recipes for cookbooks. Manufacturing secrets: It is recommended to install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to see all recipes included in this mod. All these recipes you can see in the recipe book. To create a campfire you will need 2 items. A pile of bones, ash and a rolled sword. You can do a bunch of bone and ash, leave the top row empty, and use the bottom row instead:

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The objects upstairs are old bones. They are used to return to the point of origin, but are consumed when used. Your points of origin are stored by measurements. The objects below are piles of ash that are likely to fall out of mobs if burned alive. Domesticated bones are made this way, in this recipe there is no kind:

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The sword scroll can be made as follows:

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Once you have both, place a bunch of bones and ash on the ground, then right-click it with your scroll sword. This will place the twisted sword at the top of the pillar, creating a bonfire. Now, to light a fire, just right-click on the fire, this will allow you to give the fire a name. When assigning a name to a fire also has the ability to make it private. This will hide the bonfire from the other players and they will not be able to enter but will be able to exit.

Order: Bonfires has currently added 2 commands, both of which are administrative commands. /fire [options] This command displays fires in the world based on the filters assigned to it. The bonus fire is displayed in the chat with the name, UUID, owner and position. Filters include: all - this filter has no parameters and will display all the fires in the world. sold in. /set all dim on fire - this filter requires the dimension id as a parameter and will display all the flames in that dimension. sold in. / campfire dimmed 0 name - this filter requires a name as a parameter and will display any flash that contains the specified name in its name. sold in. / bonfire owner - this filter requires an owner as a parameter and will show all fires created by that owner. sold in. /owner of fire camp Wehavecookies56 Radius - this filter requires block radius as a parameter and will display any flame within a given block radius. sold in. /campfire radius 10 /journey This command teleports the user commands to the campfire with the specified UUID. You can find the UUID of a campfire by using the /bonfires command or by hovering over the campfire name in the campfire GUI navigation menu.

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Game Version *

1.20.6 (Bonfires-Mod-Fabric-1.20.6.jar)