banner
Rating
Voted0

MMD OreSpawn Library (1.12.2) - setting up ore spawns

1
Mod version:1
Game version:1.12.2
The mod has been successfully tested for the absence of viruses
720.72K66.56K

Report mod

  • image
modalImage

About This Mod

MMD OreSpawn Library (1.12.2) is a library mod that improves ore spawn control in Minecraft.

How it works.

Ore Spawn analyzes all .json files in opspawn and adds ore generators to the game based on these files. The JSON structure is as follows:

[

{

"dimension": -1,.

"ores": [

{

"block": "minecraft:quartz_ore",

"size": 15,.

Variation 4,.

Frequency": 7, "frequency".

"min_height": 0, "min_height".

max_height ": 0 128

}

]

}, }

{

Ore [

{

"block": "minecraft:coal_ore",

"size": 25,.

Variation 12,.

"frequency": 20,.

"min_height": 0, "min_height".

max_height": 0 128

}, }

{

"block": "minecraft:iron_ore",

"size": 8 }, }

"variations" : 4,.

"frequency": 20,.

"min_height": 0, "min_height".

max_height": 0 64

}, }

{

"block": "minecraft:gold_ore",

"size": 8, }

"variations": 2,.

"frequency": 2,.

"min_height": 0, "min_height".

max_height" : 0 32

}, }

{

"block": "minecraft:diamond_ore",

"size": 6 }

Variation 3,.

Frequency": 8, "frequency".

"min_height": 0, "min_height".

< p> "max_height": 0 16

}, }

{

"block": "minecraft:lapis_ore",

"size": 5, }

"variation": 2,.

"frequency": 1,.

"min_height": 0, "min_height ".

max_height": 0 32

}, }

{

"block": "minecraft:emerald_ore",< /p>

"size": 1,.

"variations": 0,.

"frequency": 8,.

"min_height 4,

max_height 32,"

"biomes": [

"minecraft:extreme_hills",

"minecraft:smaller_extreme_hills"

]

},

{

"block": "minecraft:dirt",

" size": 112, }

["variation": 50, "variation".

Frequency": 10, }

{ "min_height": 0 , "min_dirt".

max_height": 0 255

}, }

{

"block": "minecraft: gravel ",

"size": 112, }

"variations": 50, }

Frequency": 8, "frequency".

{ "min_height": 0, "min_height".

, "max_height": 0 255

}, }

{

"block": "minecraft:stone", "minecraft:stone",

"state": "variant=granite",

"size": 112,.

"variation": 50,.

Frequency 10,.

"min_height": 0,

, "max_height": 0 255

}, }

{

"block": "minecraft:stone", "minecraft:stone",

"state": "variant=diorite",

"size": 112,.

"variation": 50,.

Frequency 10,.< /p>

"min_height 0,

max_height": 0 255

}, }

{

"block" : "minecraft:stone", "minecraft:stone",

"state": "variant=andesite",

"size": 112,.

"variation": 50,.

Frequency 10,.

"min_height": 0,

max_height": 0 255

}

]

}

]

Dimension.

Numerical identifier of the dimension; to cover all dimensions not already specified, do not specify a dimension.

Ore.

An array of JSON objects defining the ore generator for this dimension.

Block .

The text identifier of the block (the same as used in the /give command).

State.

The state of the block (usually used for colored blocks).< /p>

Size.

Number of blocks for spawning. Unlike the standard Minecraft world settings JSON, this is the actual number of spawn blocks.

Variations.

How randomly the number of spawn blocks changes (it is recommended to set this value to 50% of the size value ).

Frequency.

How often ore blocks are spawned. If this value is between 0 and 1, not all blocks will spawn. For example, a frequency of 0.1 means that for every 10 blocks there will be one spawn attempt.

min_height.

The minimum Y coordinate at which ore can spawn.

< p>max_height.

The maximum value of the Y coordinate at which ore can spawn.

Biomes.

If this array is not empty, then the biomes that the ore spawns , are limited to the biomes specified in the ID of this array.

Similar Mods/Addons

Game Version *

1.12.2 (52dc0688e38a2e8c4c10213ff68e93c2.jar)