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Godzilla Mod (1.7.10) - King of the Monsters
About This Mod
Godzilla Mod (1.7.10) adds monster king Godzilla to your Minecraft game. The main purpose of this fashion is to survive against Godzilla (and other monsters). Maud adds a very powerful monster, but he also adds ways to kill it. The game has new resources and you can create weapons to defeat this monster.
This mod adds one of the most powerful bosses to Minecraft. Create rocket launchers and epic gear to fight this monster.
Among the weapons and armor created from the remains of the monster are Kiryu (note: Kiryu was removed in the Mothra update), rocket launchers, and grenades. The aim of this fashion is to bring to Minecraft creatures from the Godzilla franchise with difficult bosses.
Features.
Monster/Monster.
Godzilla.
In this fashion, Godzilla possesses his trademark Atomic Breath, which causes explosions and large fiery fields. He has 10,000 Health Points and 1,000 Damage Points. An unmodified Minecraft player has 20 points, which is enough to kill a player with a single punch. He is very difficult to kill, as he regains 30 Health Points every 0.5 seconds, takes no fall damage, is resistant to shocks, has high defenses, and can throw players high into the air where they can die from fall damage. It is now in the Ocean. It used to resemble Godzilla's original design, but now looks like Mogegoji. When winning, it gives a large amount of experience and G-cells (used to create Kiryu and G-armor), as well as other mobs.
Kiryu.
Kiryu is the second monster to become fashionable, and the first monster to be crafted and domesticated. It is created from Godzilla bones, G cells, titanium (added by mod), and microchips, respectively. When he dies, he triggers a potion effect that deals damage to the surrounding kaiju. He takes no damage from the fall. It can be tamed with a techpanel, and when destroyed, it drops some of its parts with damage that can be repaired. The defeat used to cause an area effect that slowly killed all the mobs, even Godzilla, but now it is replaced by an absolute zero gun. Kiryu has 10,000 hit points (12,000 when tamed) and 400 attack points (450 when tamed). Removed in version 1.6 of the Motra update, presumably due to changes in the model and AI.
King of Gidor.
King Gidor is the third monster to be added to fashion, and one of the most powerful. It can cause lightning strikes, fly through the air and knock players down. He escapes when his health falls below 2,000; his artificial intelligence has been redesigned, and now he attacks anyone who doesn't have Xilien's armor set. When victorious, it is used to make Hydora's scales (allowing players to fly) and Hydora's scepter (the second most powerful melee weapon capable of causing lightning). The Hydora design is based on King Hydora's 1991 design, but also borrowed from other models. It used to appear at the End, and now - on Planet X and, if you're lucky, in the biome of hills. Guidora has 15,000 hit points and 800 attack damage.
Burning Godzilla.
Burning Godzilla is the strongest fashion monster and the strongest mob in Minecraft as a whole at the time of the official release of Orespawn's Queen. In addition to being a stronger version of Godzilla from the film (2,500 attack damage, 12,000 HP, and 50 point healing every half second) in Minecraft, Burning Godzilla has a "radiation effect" that sets fire to everything within a certain radius around it, instantly poisoning players and mobs. Its Atomic Breath also deals more damage and leaves a huge deep crater.1. In version 6 it is completely resistant to Oxygen Destroyer, and in version 1.6.5 it goes into a state of melting (explodes and destroys the environment if it is not defeated within 30 seconds with less than 2500 HP); it is equipped with a G-set, fire-resistant potion, golden apple (also gives regeneration power) and a G-sword (2500 attack power Damage), it is so dangerous and unlikely that the difficulty rating (10-point system) on the official fashion website rates it at 10.5 points, while that of Godzilla and King Ghil dora - 10 points. Burning Godzilla will sleep in Nether Flame Dimension, the Extreme Hills biome and mostly in the ocean. A burning Godzilla has the same total body strength as a normal Godzilla, but has much higher protection. He repeats the design of Godzilla Death.
Draty.
Added in the same update as Burning Godzilla; you can tame them using the Xilien Handlink Device device. They are not hostile, but three can be created in Xilien's workbench to use as items to challenge King Guidora. With 10 hit points (30 when tamed) and 5 attack damage points (8 when tamed), this is the weakest mob in the game (the difficulty rating on mod sites is 0/10). They can also fly and are found in hills, jungles, plains and forests.
Xylienes.
Xylienes were added in the same update as Burning Godzilla and Dorates. Despite being aliens, they were the first non-monsters to be added to the fashion. Xylienes are hostile to players and can only be found in Burnt Grassland (a new biome added by mod) or on Planet X. Xylienes have 50 health points, dealing about 13 damage points. Health, dealing about 13 damage points, have decent protection, and move as fast as the player. They can also see the player from a very long distance and will run and try to kill the player if they notice him. They are based on their appearance in Invasion of Astro-Monster. They must also appear on Planet X, where they enter via the Xilien Hand Device device. When they die, all or part of the armor falls off. If you wear it, the King of Gidor will not attack you.
King Kong.
King Kong is the first mammal monster to come into fashion. King Kong appears in the biomes Jungle and Forest Hills. He has 9,500 Health Points and deals 850 damage. King Kong does not take damage from falling, has shock resistance, high defense and agility, can break blocks, has the ability to overcome obstacles, and is charged with lightning. King Kong is based on the 1962 film King Kong.
Rodan.
Rodan is one of the newest mobs in the game. Added to the Mothra update along with Motra, Skeleton, and Batra, it has 8,750 Health Points and deals 1,000 damage. It has protection 18 and can fly at a huge speed. He attacks in a hurricane-style fashion, takes no fall damage, is immune to fire, destroys terrain, and is resistant to attack. While dying, he sheds scales from which to make armor (on which to fly). Rodan is based on the 2004 film Rodan.
Motra.
Mothra was added to the Godzilla mod in the latest update. Motra has 8,500 health and 20 protection. Motra's abilities include hurricane wind attack, antenna beams, lightning attack, poison powder attack, and flight. Mothra is immune to fall damage and fire. You can ride on Motre. Motors have high protection and resistance to shocks. Motra's attack takes 700 damage and its difficulty is 10/10. Motra's design in fashion is a combination of Motra's previous designs.
Mothra's larva.
Mothra's larva stage has also been added to the mode. It can be hatched from Motra eggs on the island of the Child. They take no fall damage, take no fire damage, get no repulsion, have 4,500 health, 650 attack damage, 12 defense points, and can fire a web from their mouth. Like an adult Motra, it can be saddled. Batra.
Batra was added to the fashion scene along with Motra. He has 7,000 powers, 500 attacks, and 16 defenses; his powers include a hurricane wind attack, prismatic beam, and flight. He takes no damage from falling, takes no fire damage, can destroy terrain, and is resilient to impact. When he dies, a piece of batra falls out, making armor (which can fly) and a scepter (which deals 850 damage and has negative potion effects). It can be found in the Cold Taiga biome.
Buttra larva.
The stage of Buttra larva has been added to the mode. He has 4,500 health, 875 attack damage, and 12 defense points. He can fire a prism beam from his horns and, like the adult Buttra, is resistant to fall damage, fire, can destroy terrain, and is resistant to impact. When hit, he drops a projectile that can be used to make a set of armor. He also drops a slice of horn from which to make Batra's sword (450 damage, superimposed weakness). It can also be found in the Cold Taiga biome.
Skeletal turtle.
Skeletons were added along with Motra, Batra and Rodan. They are neutral towards the player and do not attack unless provoked. They are also the second-weakest monsters in fashion, and when defeated, they fall out.
Ore.
Here is a list of all the ores in fashion and information about each. Here you can find their application, spawn level, maximum amount of ore, etc.!
Platinum.
Platinum is one of the most important ores in fashion. Most items needed to defeat monsters contain platinum.
Spawn level: 32-0
Core size: 5
Rare: 5
Titan.
Titanium is another very important ore. Its main use is the titanium plate (used to make many weapons and utilities), but as fashion develops, its scope expands.
Spawn Level: 52-0
Core size: 6
Rare: 6
Aluminum.
Aluminum is used for various purposes. The material is necessary for the manufacture of aluminum rods, frames and various other items.
Spawn Level: 58-0
Core size: 8
Rare: 6
Black Iron.
Black iron is another ore necessary for making many weapons and objects. This ore may be better known by the fashion "Superheroes Unlimited Mod", also created by Tihyo. However, black iron and this mod look a little different, so you can tell them apart.
Spawn Level: 64-0
Veins size: 7
Rare: 25
Silicon.
If you need to do something electronic, you'll need silicon. Silicon is used in many electronics-related recipes. This ore is not very difficult to find, but it is certainly important.
Spawn Level: 54-0
Core size: 7
Rare: 8
Planet X Stone.
The Stone of Planet X is a rock found on Planet X. It is similar to a rock and is used to create the Xilien workbench.
Spawn level: 25-0 (Burn't Grassland biomes only).
Core size: 1
Rare: 8
Copper.
Copper is used to make a variety of items, but the most important one is the Diving Suit. This diving suit is the only thing that will keep you alive when using the Oxygen Destroyer!
Spawn level: 42-0
Core size: 3
Rare: 5
Infante Island.
On the island of Infante live miniature priestesses Miko and guardians of the island Infante - Motri, first appeared in the film "Motra" in 1961.
How to get there...
So now you know a little bit more about Infant Island? Getting there is very easy (but may take a while).
First of all, you need to make an enchanted map. For instructions on how to make it, see the "Recipes of crafts" section of the wiki. Then you need to find the ancient temples that appear in the ancient forest. Finding an ancient temple is not very difficult and depends on the world.
Once in an ancient temple, head to the Relic on the Island of Infante and right-click on the Enchanted Map to get a map of the Island of Infante. Take it and right-click on the bottom of the ocean (or deep sea) biome to teleport to the island!
On Infante Island
Now that you're on Infante Island, you're probably thinking, "What's next?" You might be thinking. Well, the last thing you want to do is find Chauvidin. They live in small caves on the surface. (Hard to find).
When you find the cave, there will be a fresco and a stone tableau. Right-click on the table and "Shobigin" appears with the first task!






















Crafting Recipes.
It is recommended that you install Just Enough Items (for mods that use Forge) or Roughly Enough Items (for mods that use Fabric) to see all recipes included in this mod.









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