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Game Stages Mod (1.20.1) - universal API for working with tiers.

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Mod version:1
Game version:1.20.1
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About This Mod

The Game Stages Mod (1.20.1) provides a framework for creating a stage-based progression system. Stages are a very simple concept. Players can unlock stages, and depending on which stages they unlock, different content will be available to them. The mod has a very flexible API, and many mods have already started adding support for it, allowing pack creators to customize things stage by stage.

The pack decides how it wants to structure the stage. Stages are non-linear and players can gain or lose stages at any time. This system is very flexible and can be adapted to different situations. Below are some suggestions for using the mod. Keep in mind that these are not all possible use cases. This system can be used for almost any system you can think of.

Linear quest progression.

Branching quests with many stages and sub-stages.

Class-based RPG progression.

Mini-games with quest/role/hero/champion stages that reset each round.

Hardcore/Expert/Easy batch mode.

This mod adds the stages API. The stage API allows players to unlock stages and allows other mods to connect to stages. The mod also handles the player's save data and all necessary packages for the stage. The main way players and mod-pack authors interact with this mod is by using the added commands.

Usage.

The mod adds two new commands. The first team is gamestage. This command is used to add/remove levels from a player. There are several parameters: the first is the player's name, which can be replaced with @p; the second is the word add or remove, depending on what you want to do. The last parameter is the scene name. If you try to add a scene with a name that doesn't exist, it will be created. The second command is stageinfo, which has no parameters and lists the stages unlocked in chat.

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Game Version *

1.20.1 (92a3601c7076a80f3bf07c80cf256ddb.jar)