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Battle Towers Mod 1.12.2 (Crazy Towers of Death)

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Game version:1.12.2
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About This Mod

Battle Towers Mod 1.12.2 adds various dungeon-like towers, each floor of which contains a spinner guarding a treasure chest. When players reach the top floor (or one level below) of the tower, a Battle Tower golem will start the fight. To officially defeat the tower and plunder the treasure chest on top, you must defeat the golem. Once the golem is defeated, the tower begins to collapse, destroying the top two or four floors of the battle tower. If the player is on a floor below the golem, the golem will destroy all the floors of the tower (and the chests on those floors) that prevent the player from reaching the player.

In this fashion, the towers appear randomly all over the world, and can be fought and rewarded for it. In the new world there are eight levels of randomly appearing towers that need to be conquered and overcome.


Features.

Type:

There are several different types of materials used for the construction of battle towers. They are basically the same.


Cobblestone (double stone floor)

Mossy cobblestones (double stone floor)

Smooth stone (cobblestone floor)

Ice (clay block floor)

Sandstone (sandstone floor)

Nezerlak (soulsand floor)

The final stone [in The End, rarely].

Reverse:

The order of location of battle towers can be changed to the opposite. These towers have exactly the same structure and no windows. If there are no windows, the tower is easily identified as the opposite, as there are no other entry points. They are flooded underground, and the starting point is at the top of the tower, about 20-30 blocks from the ground. A golem appears below and fights you from there. When you defeat it, a message appears that the tower will collapse, but it's a mistake and it just destroys the ground under the tower, just as it does on the ground.


Destroyed towers.

The first type of demolished tower is a mixture of moss and cobblestones with some holes in the walls. Lut is usually worse than in conventional battle towers. These towers are not guarded by golems.


The second type of demolished tower seems to have been conquered, as after defeating the Golem, the Battle Tower is left with only two lower floors, as in a normal tower.



Unlike conventional battle towers, cracked battle towers can contain the Creeper and Blaze. However, with the right approach, they can be used to extract fire in the aboveground world.


Nezerraki.

The towers of the neterrak are identical to those of the stone brick, except that the walls are of the neterrak, the floor is of the solesand, and the light source is a glowing stone. This makes it very difficult for skeletons to fight with melee weapons.


Ice:

They appear mainly in the Tundra biome.


They look like normal towers, but have ice walls and floor of clay blocks, and torches do not burn because they melt ice.

This battle tower can be very dangerous, especially with infernal battle golems and Blaze (who is born from Blaze's mob spawners) with the fireball ability, as they melt when the ice is broken and have a 12+ light power (except sunlight).

Lut:

Battle towers can hold a lot of loot:


Tools and armor of all kinds

All sorts of braids and glaives

Enchantment books with random enchantments (or no enchantments at all)

Fault Blades

Shields or gold-plated shields

Enchanted bottles

The ax of a lumberjack (a terrible object. Do not pick up or use).

Swords and giant swords of any kind

Diamonds, emeralds, lapis lazuli, iron bars and gold bars

All consumables and plants (including seeds)

Magical Essence

Vanilla mob lute

Nakovalni

Grenades of all kinds

Items outside the Maud meadow.

Vanilla base blocks (boulders, sand, etc.).

Backpacks.

Chokobo eggs (always yellow)

Hexic diamonds/armor (rare)

Special tools and weapons (rare)

Seeds

Little things.

Opening the chests on the upper and second floors leads to the destruction of the golem (the graphical interface on the chests is instantly closed). Access to treasure chests is only possible after the golem disappears, leaving little time to pick up the treasure - the tower collapses, having previously been supported by a battle tower golem.

The explosion of the tower (when it collapses) also destroys items and, in most cases, prey in chests on the upper and second floors.

In Superflat, battle towers appear more frequently, but can also appear very close together.

When two Battle Tower golems meet, they fight each other, but this may be a mistake, as one of them recovers when the other dies in combat.

Battle Towers can appear in place of their home and remove all their loot and gained by hard work. This is due to an error in the chunk when teleporting from one dimension to another. This mostly happens when the returning chunk has blocks from a secret room.

Smooth stone battle towers generate ore and replace part of a wall of living ore, usually a red stone or coal core.

In rare cases, the tower can be completely destroyed when a Battle Tower golem dies.

Battle Towers can be spawned at the end of the day, and Battle Towers golems can rage if hit by a dragon ender.


Angry, the battle golem destroys the topmost chest, and prey can burn or (very rarely) fall into a hole so it can be collected.

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Game Version *

1.12.2 (f700a5ea0311b31730131809b9f23cc3.jar)