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Apotheosis Mod 1.20.1 - Everything that should be

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About This Mod

Apotheosis Mod is a fashion about power, change and what things should be like. It adds new potions, spells, hazards and other interesting things that greatly enhance the capabilities of Minecraft.Apotheosis is divided into modules, each of which has a specific focus. Modules are independent and each can be disabled at will.

Enchantment module

The module "Enchantment" is devoted to the reorganization of the system of enchantment and the addition of new enchantments. The module will allow players to gain abilities much more powerful than those that were previously put in.

Mechanical changes.

Apotheosis removes level restrictions from both the enchantment table and the anvil. The limit will be determined only by how much force of enchantment can be used. In addition, you can now set the maximum level of enchantment and the formula of the force of enchantment, which gives the user complete control over all enchantments in his environment. The power of enchantment of tool materials can also be set.

The web and prismatic web can be used to remove spells and curses. Removal takes place on the anvil.

An anvil, hoe, or scissors may be enchanted on previously unenchanted items. The anvil can also be repaired (inside the anvil) with iron blocks.

Blocks and items

Infernal Bookshelf.

A more powerful bookshelf is attached to the enchantment module. This book shelf, soaked in hell, has twice the power of enchantment than a conventional book shelf, and can be further enhanced by a hellish tincture.

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Hell-drenched bookshelves made of nave bricks, blazing wands, bookshelves, and regeneration potions provide access to 320 levels. Other sources can increase the level only to 50.

Not all spells can be accessed at high levels. Enchantments have a range of levels at which they appear, and the highest level is not always perfect. Experiment is recommended.

Altar of the Sea.

Another enchantment block to be added to Apotheosis is the Sea Altar. The altar is a place for transforming enchanted objects. Unnecessary or useless enchanted objects (regardless of their strength) can be converted into a new enchantment book.

The stronger the enchanted object, the stronger the book.

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When one item is discovered, the altar begins to draw experience from players nearby. The required experience increases depending on the strength of the final book, but is always equal to half the level needed to create the final book in the Enchantment table. If no experience is available, a white particle appears on the pole.

Tom's Enchantment.

Apotheosis also adds a solution for various types of enchantments: Tomé. Tom is a type of book that can be enchanted just like a regular book, but it doesn't use the full set of enchantments. Instead, each volume has its own set of enchantments.

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Enchantments.

There are currently a total of 15 enchantments added to the enchantment module, each with unique effects. In addition to normal enchantments, there are three enchantment descriptors that help determine what power enchantment can produce. These descriptors look like this:


Masterwork Masterwork: Enchantment that can only be achieved at high enchantment levels (usually 50 or higher).

Twisted: Twisted: Enchantment with a stronger than normal effect.

Spoiled: Enchantments that have a much stronger effect than other enchantments, often fueled in part by the user's vitality. Such enchantments are marked as curses.

The enchantments actually added by this module are listed below. Details are discussed below.


Berserker Fury (Spoiled): When damaged, the berserker becomes enraged and increases speed, strength, and resistance.

Miner's Passion (Twisted): The rate of extraction is adjusted depending on the distance below sea level/height.

Infernal Infusion (Masterwork): When you are in the underworld, your attacks take additional magical damage.

Spikes of Ice: Slows down the attacker's movement. It also affects long-range attacks.

Life Mending (Damage): wastes the user's life and restores equipment.

Mounted Strike: Deals extra damage when attacking on horseback.

Reflex Defence: If an attack is blocked by a shield, it has a chance to damage an enemy.

Slayer: Defeated mobs have a chance to land twice.

Shield bash: Shield attacks do significantly more damage.

Steady Footing: eliminates the penalty to the loot rate from not standing on the ground,

Temptation: Temptation: Agricultural animals will follow you as you carry an item with this spell.

Knowledge of the Ages (Masterwork): Defeated enemies will not drop items, but will drop more experience.

Split: An anvil that falls on an enchanted book has a chance to split it.

Nature's bounty: Moths can be used as bone flour.

Bounce: Enemies attacking from close range are repelled.

Sponer Modules.

Apotheosis allows players to move, edit, and manipulate their spawning grounds. The spawning grounds can be moved with a silk touch, and various objects are spawning modifiers that can change certain spawning grounds such as spawning time, spawning distance, and conditions.


Sponer modifiers.


In vanilla, spawners cannot be edited, unless you use spawn eggs to change the creatures inside. In Apotheosis, each part of the spavner can be manipulated. Each item is configurable.

By default, the list of modifiers is as follows:


Sugar: Reduces the minimum spawn retention by 5 tics.

Clock: Reduce the maximum spawn delay by 5 tics.

Fermented Spider Eye: Increases the number of spawns by 1.

Repulse Tear: Increases the maximum number of nearby creatures by 2.

Prizmarin Crystals: Increases the player's spawn range by 2 blocks in all directions.

Wand of Flame: increases the range of the spawn by 1.

Dragon Egg: Disables the spawn condition check.

Nether Star: no longer requires the player to be nearby.

Chorus Fruit: Disables spawn capping, allowing an infinite number of monsters to spawn.

Redstone Comparator: Enables control of the spinner with red stone. A signal is required to execute.

Spawn Egg: Modifies the entity that the spawn will spawn.

All modifiers can be inverted with the 'inverse' modifier. To use the inverse modifier, pick up an item using the inverse modifier and change the action of the normal modifier (for example, "Sugar" increases the minimum spawn delay by 5 ticks).

Enchantments.

Capture has been added to Sponer. The capture causes the spawn egg to fall out in the mob's murder. The probability of this increases by 0.4% with each level.

Potion Module.

Apotheosis adds new potion recipes and new potions that were previously unavailable for making. Potion types

In the potion module, you can make the following vanilla potions:

Resistance

Absorption

Acceleration

Extraction Fatigue

Withering

New Potions

One new potion, Sundering, has been added to the potion module. Sundering is the reverse version of Resistance. It increases damage taken by 20% per level.

Enchantments.

The "True Infinity" spell is added to the potion module. True Infinity makes all arrows infinite, including rare arrows such as Tip Arrow and Spectral Arrow.

"Deadly Module".

Apotheosis adds some spawning that might try to kill you. In the once peaceful cave system, dangerous creatures such as monster bosses and rogue spawners will now appear.

Monster bosses.

Monster bosses appear with their own names, upper-middle stats, and full gear. After defeating a boss, powerful enchanted items that have been used before are dropped from the boss. In addition, bosses have CraftTweaker support. CraftTweaker can be used to customize possible armor sets and available enchantments. See below for more information.

Watch the spoiler.

Rogue Spawner.

The Deadly module introduces various types of pre-installed spawners that naturally appear in caves and can become spawners in dungeons. There are currently two types: a brutal spawner and a swarm spawner. Violent spawners will spawn monsters with a potion effect, while swarm spawners will spawn faster and have a higher maximum creature level. You can specify the types of monsters that are effective for each spinner, and the stats that each spinner has.

Garden Module

The Garden module allows setting height limits for cacti and sugarcane.

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This mod is a set of enhancements for the base game.

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Game Version *

1.20.1 (839fc33bf89356b37cc78514b95de404.jar)