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AI improvements

1
Mod version:1
Game version:1.20.1
The mod has been successfully tested for the absence of viruses
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About This Mod

This mod changes the intelligence of some monsters, making them smarter and fiercer. This makes the game more interesting, and one mistake can become fatal. Zombies will now be able to destroy blocks, skeletons will shoot more accurately and further, and reptiles will walk during explosions.

Changes

All mobs

25 chances to sleep on XRay (players will be able to find them even if they do not see).

They can see the player at a distance of 64 blocks.

Cripers.

Five chances to sleep with the Walking Detonator. This ability causes them to walk during explosions rather than standing still.

5 chances to sleep with Ignore Walls. It explodes even if there are walls between the player and the creeper.

5 chances to sleep with the line "Do not disturb". Cripers will try to punch holes in the walls to let other mobs in.

5% chance to air. If it is within the player's reach, it ignites (depending on the strength of the blast) and attacks the player.

1 chance to appear as Creeper Syn.

Skeletons.

Now they can more accurately hit players at a distance of up to 64 blocks.

Zombies.

There is a 5% chance of appearing as a zombie minion. Breaks blocks to get closer to the player.

Similar Mods/Addons

Game Version *

1.20.1 (35b8abce6b94ba79f36b571957431d0d.zip)