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MelanieMelicious 2 sToRy ShIp works in extended ship mode.
About This Mod
2 sToRy ShIp? - MelanieMelicious v0.2.3
Very beautiful mod MelanieMelicious, which makes the ship 2x higher, compatible with Wider Ship Mod, Ship Windows (reset/delete configuration) and Celestial Tint You can contact me in Lethal Company Modding Discord. I'll add more options later.
Recommended compatible mods.
Wider Ship Mod (https://thunderstore.io/c/lethal-company/p/mborsh/Wider_Ship_Mod/))
Ship Windows (resets/deletes old configuration files. Do not use vanilla mode) (https://thunderstore.io/c/lethal-company/p/TestAccount666/ShipWindows/))
Celestial Colour Tint (https://thunderstore.io/c/lethal-company/p/sfDesat/Celestial_Tint/))
ShipInventory (https://thunderstore.io/c/lethal-company/p/AtomicStudio/ShipInventory_WiderShipFix/))
Any furniture mod will always be interesting on a big ship.
Modification history
0.0.0
New (two-story) ship.
Compatible with the mods of large ships.
0.0.1
Shared the process of getting "optional" achievements to avoid incompatibility with other mods, thanks to Explodingturtles456.
0.1.0
Added navmesh to allow masks and dog pals to play upstairs. Also thanks to fumo (fashion designer Wider Ship Mod) added an external ladder for the mask, which only needs an approximate description.
Fixed when you enter a certain corner of the ship, you can not build until you pass through the main door again.
Removed invisible collision behind the outer part of the ship.
The usual top light of the two-story ship was made slightly brighter to illuminate the dark corner on the lower floor.
Removed some remaining floating objects (tubes still present :c).
The magnets have been moved so as not to block the existing windows of the ship.
0.1.1
Fixed monitor hanging when entering certain corners of the ship, thanks aglitchednpc.
0.2.0
Added compatibility with ship windows (also in Wider Ship Mod). Simply do not enable the Vanilla Config option.
The light on the second floor of a normal two-story ship is now correctly switched off.
Fixed appearance of accessories in the original position when "External objects" configuration is turned on in "Sky color shade".
The height of the floor has been slightly adjusted so that carpets, mats and other very thin pieces of furniture do not hide under the floor when buying for the first time.
Added two windows on the left side of the ship (if facing the launch handle).
Fixed game corruption when using "Fatal Poster" with these mods. The poster is still not visible, but it relieves unnecessary hassle.
Parts of the mother ship's prefab are divided into (more) sections to allow greater flexibility in changing sections. The main sections are named Floor0, Roof0, Wall0, Wall1, Wall2, Wall3, Detail, Podium. Parent of MelanieShip.
0.2.1
Fixed most cases when large creatures (such as Forest Rangers and Old Birds) boarded a ship (checked only on the Vanilla Moon).
Fixed floating windows on conventional double deck ships when ship windows are activated.
Fixed that the lights on the second floor of a normal two-decker ship were not turned on after the shutdown.
Fixed the stairs of the front podium on ordinary two-deck ships, starting inside the podium.
Fixed external objects floating on the sides of the ship if the "Sky Color Tint" setting is enabled when the "Show External Objects" setting is enabled.
Fixed possibility of incorrect loading of ship compatibility with Windows due to device loading time.
Made interactive magnetic switches on large two-story ships.
0.2.2
Fixed disabling of external objects in "Sky Tint" setting, which prevented loading of most mod functions in general.
0.2.3
Fixed overlap of ships (I hope) when activating the windows of the ship, shooting and buying windows by several players.
Fixed steering wheel assemblies so that enemies like Aires Dogs could more easily (and more dangerous) come to the ship.
The nubmesh configuration has been adjusted so that it is not necessary to re-create the nubmesh again and again before the harmonization patch. Setting the moon should get faster.
Credits
this is the name of the currency in the game.
The actual loans, however, are in fumo, especially for things of hindsight.
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