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Mod version:1.0
Game version:all
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About This Mod

This mode, 1) In Mourn, he enhances the guard of tech hunters in a city in difficulty, increasing the number of tech hunters patrolling the city (one squad per door), and recreating all the special squads for Mourn, including new squads (squatters, bars, and bar regulars). The bartenders will also become stronger; 2) Under Technical Hunter control, install more Technical Hunters in Stoat patrolling the city (one squad per door and a special squad of residents patrolling the towers, both squads smaller than in Morne), and update the Stoat Invaders squads (according to the new set copy). Since Stoat shares some units with Morne in this case, these units are also updated. These changes should make both cities clearly stronger in dealing with stray threats. This is because a swarm of beaks is more dangerous than two scrapers. This mod must be compatible with mods that do not do the same (for example, it is compatible with CrunkAintDead's City Architecture Total Overhaul), but other Mourn Guard mods may behave unexpectedly when used with this mod. Requires imports to be effective; works well with Fitzkrieg's Tech Hunters Save Catun and my own Tech Hunters Really Save Catun with similar buffs.

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Game Version *

all (More Tech Hunter Guards-1553-1-0-1736600323.zip)