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ENEMY LEVEL now SCALES in all zones (early and late game)

1
Mod version:2.2
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

In Fallout 4, enemy scaling was limited to the minimum and maximum level for each location, which was then determined the first time the player visited the location (in other words, enemies of level 10 to 20 could be set in the location. If a 5th-level player enters the location, enemies will be 10th-level. They will be 12th level for a 12th-level player and 20th level for a 30th-level player), they will not be exactly changed at each level, the level sets a template so that when they reach a certain level they will appear roughly according to the templates that form the most. They also have their own personal limitations.


About this fashion:


This fashion does three things:

+ edits zone limits (Encounter Zones).

+ slightly increases the level scale by several times (how many enemies can be higher than you).

+ unlock the personal enemy level limit (meaning they can now scale to infinity with the player, all to one).


That's exactly what you thought, now they may, maybe some low-level legendary ntc can't, but ordinary ntc can now scale with you


Change History:

In alpha 2, the locational limit was removed, and the nps level may now rise slightly higher, but not higher than their personal limit.

I'm working on it to be able to remove their personal restrictions and it needs to be done manually, edit them one by one, so it will take time to complete.

Alpha 3:

  • I have had some success in removing personal nps level restrictions, the raider can now have a higher level, I will add more later, it takes a long time to edit them one by one.

alpha 4:

  • add a supermutant
  • rebalancing raider scale

_alpha 5:

  • add Death's Claw
  • add YaoGuai
  • add Molerat
  • add ViciousDog
  • add RRAgent

_final:

  • added remaining nps

_v2.0:

  • added some fixes and some tests, added npc regen file as additional

OPTIONAL FILE:

_xp scale 60% : reduce xp murder gain to 60% of original (original 40%)

_npc health regen : enemies can now slowly regain health over time (1hp/s for most, some will have a higher speed from 2-10hp/s)

Similar Mods/Addons

Game Version *

all (LEVEL SCALE all in one 2.2-6957-2-2.rar)