banner
Rating
Voted0

Fat Man. Radiation Hazard

0
Mod version:v1.0
Game version:all
The mod has been successfully tested for the absence of viruses
19850.11K499.78K

Report mod

  • image
modalImage

About This Mod

This is a very simple fashion made on request.


EVERY nuclear explosion in Fallout 4 - cars, Nook grenades, etc. - leaves behind a radiation danger for 30 seconds... all but Fat Man, who is a powerful nuclear weapon. — leave behind a radiation danger for 30 seconds... everything except Fat Man, which is the most powerful nuclear weapon you can get in the game. Why?! jackiechanconfused.jpg


It was in all the other Fallout games, and now it's back. It works for both Fat Man and MIRV.


I made the values slightly stronger than Nook's so they weren't too strong or annoying. I also made a more powerful version that increases the radius, delay time and force for a little more. It is perfectly combined with such mods as Mega Explosions, which increase the visual effect of Fat Man.


DETAILS

Comparison of values on the example of vanilla grenade nuka.


Vanilla grenade "Nyuka

Radius: 24

Lifetime: 30 (seconds)

Damage: 5 Rad/sec


FMRH standard

Radius: 35

Lifetime: 40 (seconds)

Damage: 8 Rad/sec


FMRH Stronger

Radius: 50

Active time: 60 (seconds)

Damage: 12 Rad/Sec


SET

- It is just a tiny ESP with some changes in explosions, so just install with NMM or throw in the /data/ folder and activate in the plugins.txt file.


COMPATIBILITY

"It changes Fat Man's explosion, so the fashion that increases Fat Man's damage will be incompatible. This is 1 value to be patched, so if you feel adventurous, it will take about 2 seconds in FO4Edit :) I will make a few patches soon.

Similar Mods/Addons

Game Version *

all (Fat Man Radiation Hazard - Standard-8602-1-0.rar)