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Extended range projectiles

3
Mod version:0.2
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The maximum distance for an Fade LOD cast is 15,000 (edited in-game). But the maximum range of the main bullet is 10,000.

That's why I couldn't shoot visible enemies at long range. This mod solves this problem.



Details

This mod increases the range to 65,535.

Modified shells:

  • .308
  • .38
  • .44
  • .45
  • .50
  • 5 mm
  • 5.56 mm
  • 10 mm
  • 2mm EC
  • Laser (red and blue)
  • Tourelli bullets
  • Projectiles with legendary effect (episodic, incendiary)

New mod in version 0.2

  • Plasma projectile
  • Gamma gun projectile
  • Extraterrestrial Blaster Projectile
  • Kryosaryad
  • Missile projectile
  • Fat Man Projectile
  • Railway rifle
  • Siringer shell
  • Broadsider shell
  • Rocket

Warning

This MOD is not responsible for the range of ballistic missiles such as the Mini Nuke.


By the way, I'll note the playable projectiles with a flight range of more than 15,000 in Vanilla.

  • Projectile from alien blaster 25,000
  • Fat man's shell 22,000
  • Rocket shell 15,000
  • Plasma projectile 15,000
  • Gamma gun 15,000
  • Cryosonarium 15,000
  • Railway rifle 15,000
  • Syringer 15,000
  • Broadsider shell 15,000
  • Rocket 15,000

A place recommended for testing this MOD as a very long range sniper. (Please click to see the large image).



Install

Download with NMM and activate.


Delete

Deactivate in the NMM.


Conflict

Maud is editing the projectiles in Vanilla.

Similar Mods/Addons

Game Version *

all (LongerRangeProjectiles_0.2-11150-0-2.zip)