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Deadly Predators
About This Mod
Now that Jack has become so high-level, I miss the horror of every time the Death Claw pops out of the corner and my companion is too busy knocking him down to do his job of meat protection. The stingvings are said to be Cossadors, but in fact they feel like bloodsuckers. The glowing sea is no longer a threat to me...
...So: Commonwealth predators - now tougher, better, faster, stronger!
ADD OR REMOVE
Install by dragging the unzipped *.esp into the Fallout4/Data folder. Enable using NMM or by modifying the plugins.ini file.
You don't know why it doesn't work? You may not have a mod set up yet. Follow the instructions in this guide.
To remove, remove or disable *.esp. For the most secure file handling, return to the save before installing.
[WARNING]
This mod was created using FO4Edit. That is a much safer alternative, though
FO4snip, it is still made using third-party tools not rated
Bethesda, and may result in shenanigans with your saved game, including
resulting from future patches.
MASTER FILES
[Deadly Predators - Full]
If you are using v1 Deadly Predators - Full, I recommend upgrading. In the first version of the DP-Full, several mobs were incorrectly changed (some had only a level change, others had accidentally tripled damage or only doubled resistance). This is fixed in version 1.1
Death claws, Yao Guai, rascorpions, and racetracks were modified.
-> Now they are all scaling up to the maximum level of 350 (previously all 35),
-> Their damage was doubled, and
-> Their resistance (ballistic, energy, poisonous) was tripled.
The exception is the "training" Deathclaw in Concord:
-> Renamed to 'Juvenile Deathclaw', still scales only to 35
-> Damage increased by 50%, and
-> Resistance is doubled.
Hopefully, it will be able to more recent characters and at the same time will match the name of Deathclaw!
Scaling the level will increase their overall health as they become better. Resistance will encourage you to be more active in choosing weapons rather than using one universal. And the damage should punish you for failures!
I don't know about you, and all these predators suddenly became scary again... o_o
Although triple resistance looks crazy, it is important to note that the resistance scale is not really linear (they will not "block" three times as much damage). If you come across something particularly hardy, do not forget that you have other, completely unresisting elements at your disposal - hammers or fire damage shishkebaba will do their job, or you can freeze them into nothingness with the help of the Cryolator.
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