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PexInspector (Fallout 4 and Skyrim Script Editor)

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Mod version:0.2.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

A tool for editing compiled Papyrus Scripts (.PEX) script files.

Works for both Fallout 4 and Skyrim.


Warning:

This tool is still in alpha and may contain many unknown bugs, so use it carefully.

All scripts you save will be automatically backed up, so in the worst case you can just go back.


Pex files to modify?

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I have included in this package the file "pexlibrary.zip", which contains all available Fallout 4 .PEX files.

Unpack it and you'll be ready to start modding!


Installation

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Nothing special, after unpacking the package you should be able to run it by running PexInspector.bat or

PapyrusDotNet.PexInspector.exe, which is located in the /bin/ folder.

PexInspector requires .NET Framework 4.5.2 to be installed. If you don't already have it installed, you can download it

here https://www.microsoft.com/en-us/download/details.aspx?id=42642


Contact

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If you have questions, you can add me to skype: zerratar

or send me an email: [email protected], or why not just email me on the Nexusmods forum? My username is zerratar


Open Source

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PexInspector is open source and is part of PapyrusDotNet, which can be found on github

https://github.com/zerratar/PapyrusDotNet


Changelog

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Version 0.2.1

* Fixed an error where decompiled code showed invalid code.

* Fixed a problem with the instruction editor, which could lead to incorrect arguments.

* Fixed an error that caused PexInspector to crash when changing instructions.

* Updated the function of re-running the decompiler when the instructions change.

* Updated syntax highlighting, which has become a little more beautiful and covers more keywords.


Version 0.2.0

* Added a source code display based on the Champollion decompiler from Orvid King to select a method.

NOTE: The version used in PexInspector is not a full-fledged decompiler and is intended only for the simple and

a quick view of the source code of the current method. To get the full and better version (if you need a decompiler).

You must use Orvid's Champollion instead. http://www.nexusmods.com/fallout4/mods/3742/?

* Method Selector now lists all available methods for the selected "Location".

* Fixed an error that caused PexInspector to crash if a method was selected in the method selection list

did not exist in the method selection list, used when no method was selected.

* Now in most editor dialogs you can press Enter on the keyboard to complete the selection/editing (same as pressing OK).


Features

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* Edit / delete / add instructions

* Edit / delete / add parameters

* Edit / Delete / Add Method Variables

* Edit / Delete / Add States

* Edit / Delete / Add Fields

* Delete methods

* Delete Properties

* Drag script files directly into the tree list

* Find the use of fields, properties, and methods

* Search for type references to quickly find scripts based on a specific type.

* Papyrus Pex decompiler to display the source code of the active method (running on a modified version of Champollion)


In the future

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* Edit / Add Properties

* Edit / Add methods

* Edit / delete / add structures (Fallout 4 only)

* Pex Validator (check PEX files for health)

Similar Mods/Addons

Game Version *

all (PexInspector Alpha Release v0.2.1.zip-7360-0-2-1.zip)