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Automatron caravan fixes

1
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

Fixed an issue that occurred before Automatron started when approaching the intersection where Jackson's caravan was attacked.

The intersection where Jackson's caravan is attacked at the beginning of Automatron is filled with ghosts. No, seriously, if you were down there before the DLC started, you'll see ghosts. Random parts of robots appearing out of nowhere, and radio voices without a source, are not what you should see or hear at an abandoned intersection. So this mod fixes it.

- When approaching the area where Jackson's caravan will be attacked, parts of the robot should not appear near the player unless the caravan has already appeared.

- Switch off the robot-eye mechanic and the robot eye itself. Thus, standing at an empty intersection, random sounds without a source will no longer be heard.

- Set up jerry cans and goats to be added to caravan attacks, so that they only appear when the caravan is attacked, and not be dropped in advance.

- Flagged as a lightweight add-on (flagged as esp esl) to minimize the impact on the boot scheme.

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Game Version *

1 (aaff6fb53d590a4bd2c4d39320755eec.7z)