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Autosave manager
About This Mod
Works with the Next Gen update.
Use the free version of the file if you don't have the Next Gen update!
***Description:***
This mod is a simple autosave manager inspired by Cipscis's CASM Fallout 3/NV.
Maud works at all levels of difficulty, including survival mode.
It adds the following additional autosave events:
- the player finishes the fight.
- the player exits the workshop construction mode.
- the player completed the quest.
- the player has detected a location.
- the player has cleared the location.
It replaces/restores the following autosave events:
- the player enters or leaves the location via the download screen.
- the player is waiting.
- the player is sleeping.
The mode will additionally create an autosave if no events occur within 15 minutes.
Autosaves will not be created in battle and will be deferred until the battle is over.
By default, the mod will wait 5 minutes between events before creating a new autosave.
This eliminates sleep and expectation.
Events can be disabled/activated and changed using the holotape, which is added to your inventory after you leave the 111 store.
All events can be configured to be ignored and/or not delay.
Changing the timer interval starts autosave.
***Installation:***
Can be set in the middle of the game.
NMM/MO: Download with Manager and activate.
Manuel: Copy the contents of the archive to the Fallout 4 data folder:
<Steam dir>/steamapps/common/fallout 4/data
I recommend disabling all autosaves in the game menu if you are not surviving to avoid double saves.
I also recommend adding the following to Fallout4Custom.ini to increase the amount of autosaves in the game:
[SaveGame]
iAutoSaveCount=10
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