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Craftable Enemy Spawner
About This Mod
Have you ever wanted to check your defensive line in one of the settlements? Or maybe to arrange a small (or a large) battle in the arena, which can be watched from a safe distance? With this fashion you can do it! No console commands or nasty bat files! Simply create a respawn point and connect it to the switch. When you turn the switch on, a message box will appear, allowing you to choose which enemy to sleep on and how many to sleep on. You can sleep the following enemies:
- Creatures (Bloatfly, Deathclaw, Mirelurk, Mirelurk Queen, Molerat, Rad Roach, Rad Scorpion, Yao Guai)
- Humanoids (Feral Ghoul, Gunner - Melee, Gunner - Missile, Raider - Melee, Raider - Missile)
- Robots (Assaultron, Mr. Gutsy, Protectron, Sentry Bot, Synth - Melee, Synth - Missile)
- Supermutants (Behemoth, Super Mutant - Melee, Super Mutant - Missile)
Once you have selected the enemy type, you need to select the number of enemies you want to create. Note that a huge number of enemies can cause a hang or CTD on slow computers.
I plan to make it usable using a terminal instead of message boxes, but since it has a lot of undecrypted data, it will wait until I get my hands on the CK.
The spawn point can be found in the section "Security => Security posts". Enjoy!
K O N T R O L N A I S E T E M A
- Activating two spawning points with the same switch can lead to strange behavior. Just don't do it.
- In addition, if you have a complex wiring, you may have strange problems, for example, electricity will appear where it should not be. Looks like it's a vanilla bug. If something like this happens, you will have to remove/save all the slots and try to reassemble everything.
W T O B A R A A D E T T A A L I
- Unzip the downloaded zip file.
- Copy the content to the Data folder in the Fallout 4 installation directory.
- Activate CraftableEnemySpawner.esp with your favorite mod manager.
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