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Bioscience - Create mutants and use creature abilities

6
Mod version:all
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Mod allows the NPC to mutate and create a faithful army of creatures. You can also inject yourself with creature DNA to gain some of their abilities, and use agency nanobots to your advantage. dlc far harbour Required!


-Create loyal creatures and mutants that will attack your enemies.

-Use creature DNA to gain abilities (can be used as grenades, limited use, can be used by companions).

-Combine DNA to create creatures with unique abilities.

-Use lab nanobots in dart to heal and power allies, damage enemies or turn them into live bombs or live synthetic repeater.

- More abilities.

- The best way to add abilities to the player.

- Create darts and grenades that enliven the undead with a glow (now they can not be moved).

- Add FEV gas grenades.

- Add a hybrid of Institute of Beings technology.

- Change the syringe texture (it is very ugly).

- Create a more attractive life sciences station.

- Find the use of hippo DNA.

- Add more photos.

Similar Mods/Addons

Game Version *

all (Bioscience-31934-1-0.rar)