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Set of moves for air magic
About This Mod
It will be the Air Mage (works at 1.07). A full range of moves, including new air marching skills and original full-time air bending weapons.
Air magic is an element of freedom. - uncle iroha.
I'm very pleased with this and hope you enjoy it with my fire bending mode.
One-handed motion kit: long-range air strike
There are two arms: air-slice focus, close distance (air-slice hatbox is longer than staff, they do not need to hit the enemy)
Air Walk: press L2 to jump into the air and hold l2 to jump into the storm to take off into the sky. Roll when you land. It eventually rolls or attacks (but don't end up being 100 feet away in the sky!)!)
Kaji22 of Roaring Foundry created a beautiful staff weapon for the Air Mage. The commission is available through his Patreon.
An air magician replaced the usual double blade found in the remains burned by the dragon Limgrave.
If you want to make an air march to another weapon, you can find it where the ashes of the lightning ram of war are.
Tips and tricks:
All melee attacks will distract your arrows and other projectiles with the wind.
All melee attacks have a punch box that is much longer than the staff - about 5 feet in length. It's an air knife.
If you're going to get off the plane, you'll see a little cyclone. Press L2 when it appears, or you fall.
If you hit L2 to make a super jump, but don't hit L2 again, you will fall safely and take no damage from the fall.
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