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101 magic

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Mod version:1
Game version:all
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About This Mod

This magical revision greatly expanded the practicality of witchcraft by focusing on the belief in the design of the original game.

101 Spellcasting is a review of spells that substitutes all spells in the game with their spellcasting counterparts.


It is now compatible with Seamless Collaboration.

I'm trying to make it easier to combine this with "convergence" as much as possible, but both modes have too many duplicates, so I'm waiting for a match. A full merge can only be more convenient if you are 100% focused on playing witchcraft.


1.03 Update Note:


Adjusting Up

Esoteric scaling has increased for criminal personnel

Injury and blood loss increased due to abnormal spines

Active duration of Nebular Strike Buff increased to 20 seconds

The blood lake now occupies a large area and has a longer duration to prolong the blood flame

Adula's 3rd Moonblade and Karia's Great Sword. His squad deals some soothing damage

Increased damage and recoil from Star Ladle Hammer


Set Up Down

The damage from the river of knives and the scattering of projectiles were reduced, but the cost of FP was also reduced


Up and Down Adjustment

the aoe of the original spiny spreading of rosehip deposits decreased, but the elongation effect increased slightly


Bug fixes

Fixed an issue where Karia's Big Sword was not connected in sequence

Protostars now consume the right amount of energy and endurance

The staff effect of Azur now works properly

Night Virgin Mirage Now Deals Damage

Visual effects of Terra Erudita blanch

Loretta's protection product description now explains the spell accurately


Mechanical:

Blessed Dew's talisman now offers passive FP regen as a gift on the characters' menu

New beginner classes such as Stormcaller, Necromancer, and Starliege give players the ability to start with new mode spells

A new catalyst to make new types of witchcraft attractive

It alters the balance of the original spell to make it more familiar with the nature of the mode, or encourages certain styles of play with certain types of witchcraft.

Redesigned mind statistics scaling to provide more FP


Witchcraft (as far as I know) is placed in an exact position in most sources of information, some of them make sense and are in unexpected places, but usually under the same layer of elements is a crib detailing the approximate position of all new wizardry. Just look at this if you don't want to play the game and learn witchcraft yourself.



Install with Mod Engine 2:

Download ModEngine2

Click the Entity drop-down menu and load the file at the top

Extract the contents of the zip file to the Mode folder. Make sure it is in the same directory as "modengine2_launcher".exe"

Click Launchmod_eldenring.To Start the mode by running Bat、


How to use and structure cleaning milk ModEngine2¶https://www.youtube.com/watch.v=-Z_RPs1Y7Ho



Look after Gideon:

This mode uses the texture dispenser Gideon-UI from Ivi.https://www.nexusmods.com/eldenring/mods/3323/.zip"Setup There is a shortcut called "UI Images". Click on it and follow the instructions it will give you before starting the mode.



Feedback:

I plan to regularly update this mode with error messages, problems, and finally, new ideas for this mode. This mod was created by someone who has a full-time job, except for modding, so some changes may take time to implement.


Other things you need to know:

Wait for regular balancing updates

The fast-paced animation is weird, you know, right now. I hope we fix that within the next week

The image will soon be provided along with a new character class menu

I will soon update all my past modes. This mode took too long

You don't need my permission to make a fashion video, post it, eat for breakfast or whatever. Just trust me and I'll be happy.

Similar Mods/Addons

Game Version *

all (101 Sorceries (ver 1.03)-3695-1-03-1694367694.zip)