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Archer Hella - Black Agent and Combat Cockpit

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Mod version:2.12a
Game version:all
The mod has been successfully tested for the absence of viruses
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Cyberpunk 2077

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About This Mod

Patch 2.12.a Update

- New option available for purchase - Combat Cab

- Updated code Customizer, now it will not reset your configuration when you exit the machine, as in my Quadra Type-66 Phantom


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Please report bugs.


Patch 2.01 Update:

Negotiations with Dogtown were successful, and now the Black Agent has armor on the door.

- Door armor from cars found in Dogtown

- Police wheels

Both options, of course, are switched with the help of CET Hella Customizer or UI hotkeys.

Enjoy :>

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Patch 2.0 Update: 

- Fixed shadows

- Added custom grid/LOD proxies for ArchiveXL and Replacer 

- Fixed a bug with invisible police caused by my replacer

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Similar to the appearance of Villefort Cortes "Black Agent" I made Hella EC-D "Black Agent", which has a custom UI/hotkeys like Phantom. 

This is a ArchiveXL or substitute.



This customizer plays sounds when you save, load, or reset the state of components.

It's also a police option technically, so the siren sounds are present.


UPDATE - Replacer loaded.


CET Command - 

Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.archer_hella_black_agent_basic', true, false)

Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.archer_hella_combat_cab_basic', true, false)


To make it a siren-free gamer option, omitted and with a different engine sound, go to r6/tweaks/archer_hella_black_agent.yaml 

Replace $base: Vehicle.v_standard2_archer_hella_police 

on Vehicle.v_standard2_archer_hella_player

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Game Version *

all (Archer Hella Back Agent and Combat Cab-9141-v-2-12-1713498541.zip)