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Solutions based on unique features
About This Mod
Add 19 new character interactions and make decisions available to characters with specific character traits. Resolution: Vanity: Spend 500 gold to create your own statue to gain fame, prestige and nickname. World: Start an event where you can create your own garden. Chastity: Allows you to become a bachelor or get out of celibacy; Coward: Hire a double to increase your health and resistance to enemy machinations at the price of monthly gold and glory. Valid until terminated. Obzhora: Spend 50 gold to become burnt, reduce stress, increase management experience and gain weight. It can be repeated several times. Lazy: take a vacation, get rid of stress, sacrifice income and overall reputation, and reduce future stress spikes. Paranoid: Build an escape tunnel for 200 gold to increase resistance to enemy plots. Patient: Invest 500 gold to get the chance to earn one of four profitable investments within 10 years. Sadist: Purchase a 100 gold torture rack to increase the effectiveness of natural fear and fear amplification. Temperamental: The Abrahamic monarch can increase his monthly piety, learning experience, weight loss, and health by fasting. Inconsistency: Decision-making increases stress, but nothing else. Because making decisions is hard for you. Shy: Making decisions with three different outcomes once a year affects stress, management skills, diplomacy, and overall judgment. It is a rare opportunity to change the "shy" line to the "grumpy" line. Character Interaction: Right-click on the corresponding character to use it. Content: waives title rights to another character in exchange for piety or the opinion of the title holder. Humility: Make peace with your enemy at any time, unless you are vindictive, stubborn, or angry. Vengeful: Declare the enemy. Enthusiast: Convert them to their religion at the cost of losing their common ground, unless they are brave, stubborn, or enthusiastic. Lustful: Sleep with their lover to reduce stress and increase the load. Greedy: Declare a fellow man who has an opinion of more than 75%, and get a temporary buff of diplomacy. Does not act on shy characters. Compassion: comfort someone and increase their opinion about you and general opinion about him; mod tested on version 1.5 of the game.
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