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Realistic density

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Mod version:0.14.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Functionality:


- Growth in commercial, industrial and office areas.

- Increased employment in administrative buildings: schools, hospitals, clinics, power plants, police stations, fire stations, freight railway terminals and ports.

- The number of personnel in the existing facilities remains at the same level.

- Increased complexity due to increased load on the transport network, both passenger and freight, requiring careful planning of public transport routes.

- More warehouses will fill industrial areas, giving them a realistic and diverse look.

- More congested urban highways and increased traffic.


Planned changes:


- Implementation of the interface to adjust the intensity of the mode.

- Increase of staff for high-density residential buildings.

- Increase in the number of personnel in public transport buildings.

- Adding new jobs to unique buildings.


It is important to know:


"The mod is in the BETA stage, and there may be problems.

- Currently, the mod is activated globally for all your cities!

"It affects conservation, which could lead to the breakdown of the city.

- Mod affects the performance of the game (provided).

- It is recommended to use fashion in the new city.

- It is allowed to use fashion in an existing city, as it does not change the staffing of existing buildings.


Required:


BepinEx v5


Manual Installation:


Simply download the latest version from the release page and extract it to the Cities Skylines II /bepinex/plugins folder.


Build:


- Make a copy of GlobalProperties.props.dist

- Rename it to GlobalProperties.props

- Change the path to the Cities Skylines II game folder

- Choose the correct version of BepInEx

- Automatic copying of dll-files to BepInEx plugins folder.


Similar Mods/Addons

Game Version *

all (Cities2Modding-RealisticDensity-0.14.0.zip)