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Random counter
About This Mod
This mod will accidentally spawn N more monsters next to each monster based on the original monsters, making your journey full of random challenges.Currently, given the complexity of the game and performance issues, only mobs are added to the random library. (If you need elites and bosses, go to the monster table in BossRush Mod to get them.)
Instructions for use
By default, the random probability of monster spawning next to each monster is 50%, the minimum random number is 1, and the maximum is 1.
Press F1 to turn mod on or off (but will not destroy the generated monsters if mod is turned off).
Free configuration method:
Open the Mods/RandomEncounter/Scripts/RandomEncounter.lua file to modify.
-Each monster has a 50% chance of randomly generating monsters, which is 50%, with a maximum of 100 and a minimum of 0
— Do not add quotation marks to numbers. If you add them, they won't be used.
RandomEncounter.RandomRate = 50
-Number of random monster appearances per monster. Min is the minimum random number. Max is the maximum random number.
— For example, if Min is 1 and Max is 5, then random selection between 1-5 will occur each time.
— Do not add quotation marks to numbers. If you add them, they won't be used.
RandomEncounter.RandomCount = {
Min = 1,
Max = 1
}
PS:.
- Please make a backup save just in case before using this mod.
- Please do not set too large a random number to avoid problems such as lags and glitches.
Install
- Install ue4ss
- unzip RandomEncounter.zip to the Black Myth Wukong game directory (you can find it in steam by right clicking -> manage -> view local files)
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