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- Hooligan - Power Rogue

Hooligan - Power Rogue
About This Mod
It is an adaptation of the Hooligan subclass of LaserLlama, a rougher outlaw ready to fight enemies face to face. Unlike other outlaws, the Rogue can use unarmed attacks and more traditional power-based weapons, and can also use the Constitution to harness his AC.
Grappling isn't in BG3, but frankly in a world where there's a Browler Tavern, I'm not sure it's going to stop you much. It's just something I've gathered, because I've always been a little bit of a devotee of any subclass that allows me to box dragons.
This mod supports levels 13-20 and, if you have one, must be compatible with Compatibility Framework if you want to have more than one custom subclass of Rogue.
Features by Tier
Level 3:
Your attacks can quietly work with unarmed attacks and any weapons that are not two-handed.
Unarmed blows deal 1d4 damage from a crushing blow.
When you have armor, you can use physique instead of dexterity to calculate your AC.
You can use your power to check for intimidation, and your athletics and intimidation checks cannot go below 8.
Level 9: You have an Impressive Look that you can use as a bonus action to scare your enemies. You can use this function a number of times equal to your force modifier for each short rest. Besides, you are immune to fear.
Level 13: When an enemy misses you with a melee attack, you can redirect the force of their attack, potentially knocking them down.
Level 17: Once in a turn, when you hit an enemy that has been scared and gained the right to attack covertly, you can turn your attack into a critical strike. You can use this function a number of times equal to your force modifier for each short rest.
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