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Witch bolt (upgraded)

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Mod version:v1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Created this mod by popular demand.

The mod itself is available in three different files, or packages. See the information below.


Package #1: Small changes (closest to original)


This package is intended for players who need only minor updates to the existing version of Witch Bolt. Perfect for changing gameplay a little, but still keeping the challenge.


- Distance 18 m or 36 m

- Single projectile damage 1d12, 2d12, 3d12, 4d12, 5d12, 6d12, 6d12, 7d12, 8d12, 9d12 or 10d12

- Projectiles 1, 1-3 (new projectiles added to the first 3 spell levels) or 1-6 (projectiles added to spell levels)

- NPCs can use it against you


- Total versions in this package: 60

(You can only add one of the versions to the mod folder. Several options are available, so you can choose according to your needs).


Package #2: Medium Changes


This package is designed for players who want to improve the spell to the limit, but still enjoy the gameplay. It is worth noting that due to the power of this version, NPCs cannot use it against you. Therefore, opponents will not shoot at you :) In addition, all spell rolls are considered normal actions, not spell slots.


- Distance 36 m or 72 m

- Initial damage 1d12, 2d12, 3d12, 4d12, 5d12, 6d12, 6d12, 7d12, 8d12, 9d12, or 10d12

- Projectiles 1, 1-3 (new projectiles are added to the first 3 spell levels) or 1-6 (projectiles are added to spell levels)

- NPC can't use it against you

- All spell rolls count as actions (no spell slots required)


- Total versions in this package: 60

(You can only add one of the versions to the mods folder. Several options are available, so you can choose according to your needs).


Package #3: Big changes


This package is designed for players who want to get more fun from the plot and the dialog and minimize fights. As a side effect, you can also feel like an invincible god and kill everyone and everything on the battlefield, unless enemies are immune to lightning damage :)


- Distance 100 m

- Damage 5d20, 10d20 or 20d20

- Shells 1, 3, 5, 7 or 10

- NPC can't use it against you

- All spell rolls count as actions (no spell slots required)

- Damage and projectiles remain the same (they do not change as the level increases due to the amount of damage being dealt).


- Total versions in this pack: 15

(You only add one version to the mods folder. Several options are available, so you can choose according to your needs).


Required

Baldur's Gate 3 Mod Fixer


Install

1. Download and extract the compressed file to your computer (outside the mod folder).

2. Copy one of the versions (.pak) to the mods folder (AppData\Local\Larian Studios\Baldur's Gate 3\Mods).

3. Activate mod in Baldur's Gate 3.

4. Keep the boot order

5. Run the game!

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Game Version *

all