- Home-
- Baldur's Gate 3-
- Classes for Baldur's Gate 3-
- Subclass "Patron of the Undead" for warlocks

Subclass "Patron of the Undead" for warlocks
About This Mod
Script Extender is required.
Works with Compatibility Framework.
Compatible with 5e Spells. Works even if you don't have the 5th Spell.
This class does not go beyond level 12 and does not plan.
This mod is not compatible with anything that changes Agonizing Blast or Repelling Blast. This is necessary for Eldritch Blast to deal Necrotic damage and work with the appropriate spells.
This mod should be compatible with Eldritch Invocations mods, the one I tested was Hexblade Invocations from Hexblade Subclass and New Invocations.
Level 1 - Horror Form
This function is pretty close to how it functions in 5e.na
level 1 you start with the Form of Dread function. With the bonus action, you show your cartridge's ability to transform by 10 moves.
During the transformation, you gain 1d10 temporary health, which increases depending on the level of your warlock class. In addition, you become immune to the Frightened status, and once per turn, when you hit an enemy with an attack roll, you can use Horror to cast a Frightened effect on them if they fail to make a wisdom save.
You can transform several times depending on your skill bonus, and you will regain your used usage after a long rest.Horror
- this is an ability that will appear on your reactions menu and pop up as a reaction after a successful attack, but will not cost the reaction points to use. This causes it to become incompatible with other responses to the attack.
Eerie face
If you want, you can change your appearance when you use Form of Dread.
At level 1, you can appear as a Skeleton Scribe or as a Wurdalak. In Level 3, you can appear as a Skeleton Warrior.
At level 5, you can appear as the Shepherd of Death. On level 7 you can appear as the Undead Dark Justiciar.
If you find yourself in dialog during transformation, you will be stuck in a T-pose.
Avatar Mirkul's model doesn't support most animations, so don't ask for it.
Level 6 - Grave Touched
This part is not as similar to how it functions in 5e, because pure damage conversion is impossible.
At level 6, you get the Grave Touch function, which is now divided into many functions.
The first feature
Get Grave Cantrips.
When you raise your level, you will be asked to select 2 cantrips from the new set, which are just existing cantrips that do the same but do necrotic damage instead.
The only real spells for a warlock attack are "Creepy Bang", "Bone Cold", "Green Flame Blade", and "Roaring Blade".
You get a Terrible Burst for free (see the third feature), and Bone Cold is already dealing Necrotic damage.
You can also select Fire Arrow, Frost Ray, Shock Grip, Barbed Stick, and Primordial Wildness. They may not be Warlocks, but they are always worse than Spooky Blast + Agonizing Blast after 6th level.
Kantrips selected for this function will be stored in the Grave Cantrips spell container. You automatically receive an alternate melee and ranged weapon attack that deals necrotic damage.
The second feature
Gives Damage, Touch and Destruction.
While in Horror Form, if you successfully attack that deals necrotic damage, you can use Desecrated Touch to deal additional 1d10 necrotic damage.
"Destruction" is a combination of "Horror" and "Tainted Touch" that bypasses the fact that you can choose one option from the reaction menu.
Frost Touch and Destruction appear in the reaction menu along with Horror.
Unable to create an ability that can detect the damage cubes being used. I installed it on 1d10, since you're just going to use Eldritch Blast all. If you don't do "Spooky Bang" on everything, then you hold yourself back, and it will be a good addition to the damage, no matter what.
The third feature
: Due to the game's features, additional damage from Agonizing Bang is triggered when you use Vicious Touch if you use Spooky Bang and cause it to take necrotic damage.
I'm guessing that anyone planning to use the Spooky Blast will use Agonizing Blast up to level 6 100% of the time.
If you have an Agonizing Blast spell, you automatically receive a version of Creepy Bang that deals necrotic damage, which you can only use after receiving that class feature.
A version of Creepy Bang with necrotic damage has additional Strength damage, depending on the built-in charisma modifier, so Touching Spoil does not trigger additional damage for an additional time. It also activates the Repellent Blast as usual.
Grave Touched also makes it so that you don't need to eat, drink or breathe. This has no transportable effects in the game.
Level 10 - Necrotic sheath
At 10th level, your connection to undead gives you resistance to necrotic damage. During the Horror Form, this becomes Immunity.
You get a necrotic shell as a class action and a reaction that you can use to apply the status of "Necrotic shell" to yourself.
If you fall to 0 HP while the status is active, you will restore 1 HP instead of being knocked down and deal [2d10 + warlock level] necrotic damage to all enemies within 9 m/30 ft.
As long as you have less than 50% health, the reaction will ask you if you want to use it every time you are attacked and struck, giving you the opportunity to apply the effect to yourself if you want. When you say no to an effect, it becomes tedious to remember that you can turn off certain reactions in your spell book.
You can only use this effect once if you use either a Group Action or a Reaction, the other becomes unavailable.
After use, you become exhausted and at a disadvantage in your ability checks until you rest for a long time.List
Spells of Subclasses Level 1 - Curse, Lie
Living standard 2 - Blindness, Ghost Force
Level 3 - Ghost Horse Giving Curse
Level 4 - Great Invisibility, Protection
Death Level 5 - Cloud Murder, Weakening
"With the Dead" is replaced with "Giving Curse", as no player will have a reason to accept it.
Antilife's shell has been replaced by Weakening, because its effect simply cannot be added to the game.
Ghost Horse
- 3rd level illusion spell.
-Ritual.
- Increases double travel speed and double the load capacity.
"Buffy gets lost when you get hit.
Exhaust
- A 5th-level necromancy spell.
-Concentration.
- Deals 4d8 necrotic damage, half while maintaining agility.
- If the enemy fails to survive, you gain Depletion and the enemy gains Weakening.
- During the next 10 moves, you can reapply Loosening to an enemy with Ravager status without spending a spell cell to deal 4d8 damage.
"You heal half the damage done by this spell.
Similar Mods/Addons
Amonkhet - Ambition Domain - Cleric Subclass3Classes for Baldur's Gate 3Baldur's Gate 3
This is an adaptation of the Cleric of the Sphere of Power subclass, one of several in Plane Shift:...000
Dragon Knight (inspired by Gelatin Booths)3Classes for Baldur's Gate 3Baldur's Gate 3
How the class works in a few words:Similar to fighterYou have a dragon shape that gives you benefits...100
5e Path of the Zealot - Barbarian Subclasses3Classes for Baldur's Gate 3Baldur's Gate 3
Adds the correct version of the 5e RAW subclass, "The path of the fanatic barbarian."100
Subclass Blood Magic Barbarian3Classes for Baldur's Gate 3Baldur's Gate 3
This subclass of the barbarian gets the same number of spell slots as the paladinCan cast spells dur...000
Wizard - War Magic3Classes for Baldur's Gate 3Baldur's Gate 3
Разнообразные тайные колледжи специализируются на подготовке волшебников к войне. Традиция Магии Вой...000
Subclass Compatch3Classes for Baldur's Gate 3Baldur's Gate 3
Alternative method for subclass modification compatibility that does not require BG3SE000
Divine Soul Level 20 and Compatibility Patch3Classes for Baldur's Gate 3Baldur's Gate 3
This is a compatibility patch for TheBlackButterfly's Divine Soul Sorcerer modifier to fix spell pro...000
New class - Soul Reaper3Classes for Baldur's Gate 3Baldur's Gate 3
This is a terrible caster who is adept at capturing the enemy's soul for his own use. It is easy to...800
Werewolf story1.0.0.0Classes for Baldur's Gate 3Baldur's Gate 3
A mode for Baldur's Gate 3 allowing players to turn into werewolves....000
Ghost Warriors - A subrace of ghostly halflings3Classes for Baldur's Gate 3Baldur's Gate 3
Haunted Halflings SubraceIntroducing the Haunted Halflings; the 3rd major Halfling Subrace. Splinter...000
Oracle - Rethinking the Pathfinder Class3Classes for Baldur's Gate 3Baldur's Gate 3
Basic OZ 8 + Modifierphysique OZ for 5 level + ModifierBody Shape Charisma Spell AbilitySave Mastery...000
Oath of Treachery - Paladin subclass3Classes for Baldur's Gate 3Baldur's Gate 3
Adds my home version of UA Oath of Treachery Paladin. Strength. Strength. Destruction. Many call you...000
Death Domain - Cleric Subclass3Classes for Baldur's Gate 3Baldur's Gate 3
Death Domain cleric with full level 20 progress. Implemented as written.Changes made:The anti-life s...100
Barbarian - Wild Heart Rage Bug Fix3Classes for Baldur's Gate 3Baldur's Gate 3
Rage dealt an incorrect amount of damage when it became enraged in Wild Heart (such as a wolf or bea...000
5e Path of the Stormbringer - Barbarian Subclasses3Classes for Baldur's Gate 3Baldur's Gate 3
I would like to thank Nitreaux for being the first to add this subclass to BG3. I usually avoid rele...100
Onma's Way of Four Elements Remastered - Monk ClassallClasses for Baldur's Gate 3Baldur's Gate 3
This is a remaster of the subclass Monk of the Elements' Ways. Its purpose is to emulate the ability...000
Amonkhet - Solidarity Domain - Cleric Subclass3Classes for Baldur's Gate 3Baldur's Gate 3
This is an adaptation of the Solidarity Domain Cleric subclass, one of several in Plane Shift: Amonk...000
Path of Power3Classes for Baldur's Gate 3Baldur's Gate 3
New class with subclasses. He started out as a Mandalore1077 'Way of the Living Force' fashion, but...000
Rogue Unleashed - Master of EverythingallClasses for Baldur's Gate 3Baldur's Gate 3
As true masters of all hands, Rogue Unleashed always have an ace up their sleeve! No matter the situ...100
Alternatives to the Lore ClericallClasses for Baldur's Gate 3Baldur's Gate 3
This mod used to fix a bug with the 2nd-level Knowledge Domain Knowledge of the Ages: Wisdom (offici...000