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Witch class - homebrew

1
Mod version:1
Game version:3
The mod has been successfully tested for the absence of viruses
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About This Mod


A witch, a custom homegrown class. It's kind of a mixture of druid, wizard and sorcerer.

It has levels 1-12 with some witch spells and starting gear.

Can learn spells from scrolls.

The work continues. Ideas and feedback are welcome, please be kind.


The subclasses are based on a covenant with different types of witches from D&D 5e and obtaining the corresponding abilities.

- Night Witch - focus on nightmares, mental damage

- Sea witch - focus on vision related spells, e.g. eye bite (sea/see pun belongs to monster guide, I didn't make it up)

- Green Carga - Focus on Charm and Manipulation

- Annis/Iron Tooth Witch (added in 1.9.1) - focus on corruption and command

- Bheur/Frostwalker hag (added in 1.9.1) - focus on damage


from the cold ------------------------------

REQUIRED:

- MOD FIXER

- Improved user interface + Improved patch

UI resources ALSO:

- use ONE version of the fashion file at a time.

- Cannot guarantee compatibility with mods that overwrite equipment.txt or wildshape rules.

- Install the .pak file via bg3mm or vortex.


Starting with version 1.9, custom icons (generated by artificial intelligence) were introduced with the huge gratitude of KiderionLykon for the Baldur's Gate 3 class icon generator.

However, I think the witch class icons from Dragonify (in Icons for Modded Subclasses) are better than the ones I've come up with, you can take a look and choose what you like better (put the Dragonify mod below in the boot order if you want them).


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What's so special about being a witch?


- You can learn spells from scrolls as a wizard

- you can turn into a witch with a strength of 20 who can still cast spells but also scatter things

- good all-rounder: druid cantrips like shillelag and witch form mean you're not entirely useless in melee combat

- you can fly, allowing you to fight at different heights and use different levels

location- find familiar as a ritual spell

- You get cool starting gear

- Spells with modifier

Charisma- Alchemy encouraged by starting gear


in progress:

- Enhance your allies' abilities

- 5 slightly chaotic subclasses

- Will be added

homegrown spells------------------------------

Similar Mods/Addons

Game Version *

3 (Witch Class - Homebrew-4734-1-9-4-1708943731.zip)