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Mod version:v1.0
Game version:all
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About This Mod

This mode reduces or eliminates complexity in explorer mode. This fashion has two versions: Less Difficulty and No Difficulty. Less Difficulty slightly enhances the effects of the explorer mode, No Difficulty removes all possible difficulties from the explorer mode. If the changes made by this mod are not exactly what you're looking for, I've included instructions for editing the changes at the bottom of this page; this process is very simple and requires no special modding knowledge other than basic technological literacy, which you'll need anyway to install this mod.


The mode should work on both existing and new saves, regardless of whether the explorer's complexity is selected when loading the save or whether you switched to explorer's complexity when loading the save. This mod should be compatible with any other mod, with the obvious, I hope, exception of other mods that change the complexity of the researcher. I think it's unlikely that this mod will cause problems with future patches, but I can't be sure. This mod, like most (all?) others, causes a harmless pop-up when loading a save ("We couldn't create a working history...").


Installation


A modo booster is required to install this mode. I recommend installing this mod fixer or Script Extender. Script Extender more often requires updates with new patches, but includes features other than mod commit, such as enabling mod achievements. If you already have a mod fixer installed, you do not need to install another one for that mod.


Install: I recommend installing this mod using Baldur's Gate 3 Mod Manager. If you have not already done so, follow the instructions to set up your mod manager. With the mod manager open, select File > Import Mod, and then select mod .zip. Click and drag a mod from the Inactive Modes section to the Active Mods section. Choose File > Export Order To Game. Launch the game and the mod will take effect.


You can also install the mod by manually updating the modsettings.lsx file and adding the mod .pak file to the local app data /Mods/ folder.

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all