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Biodiversity
About This Mod
Biodiversity is a mod for Lethal Company that aims to expand the range of available enemies by adding variations of existing ones or adding original ones.
Their goal is to provide unique game interactions, diversify existing gameplay, and in some cases help the player.
Current add-ons.
Two enemy options.
1 sub-entity (currently disabled by default).
Two types of creatures (simpler creatures, environment creatures).
1 piece of scrap metal (7 types of textures).
More will be added soon.
Assets.
Aloe is a variant of Bracken.
Spoiler.
Ogopogo is a variant of terrestrial Leviathan
Spoiler.
Parasites, prototaxis and reef boy are a creature variant
Spoyler
Subject
Developer Scrap.
Designed to recognize and reward team members for their hard work!
Rubber ducks in Nezer-sum
Roadmap - what do you expect from biodiversity in the future?
We have big plans for the future. Here's a rough plan of what we're planning.
At least four other types of enemies.
A few more creatures.
A few beautiful objects.
More junk.
More environmental interaction.
Unique spawn mechanics.
Credits.
Here are some of the great people who helped work on this game!
Bio Monti.
Director, project manager, leading concept artist, leading concept designer, texture artist, beta tester, sound engineer, translator (Spanish), the world's most annoying boss.
I also get commissions :P
Twitter https://x.com/phomtoonlink.
s1ckboy
Designer, rigger, concept designer, sound designer, recruiter.
loaforc:
Leading coder, Honeyfeeder coder, Prototax coder, spawn mechanics coder.
Github: https://github.com/LoafOrc
Luz Silva.
Aloe host coder.
Github: https://github.com/LouisSilva
Code:
Leading coder and beta tester for Ogopogo and Vermin.
Github: https://github.com/Ccode-lang
RoleVote:
Leading coder, scrap coder and beta tester for Wax Soldier.
Youtube: https://www.youtube.com/@rolevote
Donations to https://ko-fi.com/rolevote.
Test Accounts
Reef Boy and Item Coder
Github: https://github.com/Test-Account666/
Rowdham.
Model, rigger, concept artist, concept designer, beta tester.
Twitter: https://x.com/lordham6
Sister:
Modelers, riggers.
Diskord: umisst.
Meatball Demon.
Modeler, rigger, texturist and animator.
Check out his work!
Twitch: https://x.com/M3ATBALLD3MON
Twitter https://x.com/M3ATBALLD3MON.
Bovilka.
A model of objects and a texture artist.
Check out her work!
Tumblr: https://www.tumblr.com/blog/bilkathefried
Nethersome:
Leading animator and creature model.
Thanks to Gamexing for the duck textures!
Check out his movements!
Youtube https://www.youtube.com/@nethersome826.
Siphonife:
Animator, animator and model consultant.
Look at Surfaced!
https://thunderstore.io/c/lethal-company/p/SurfacedTeam/Surfaced/
Shulki:
Animator and concept designer responsible for the animations of GiantSpecimens and Aloe!
Check it out on Twitter: https://x.com/Sharky192
Youtube: https://www.youtube.com/@sharky9144
Support them in their co-fi! https://ko-fi.com/shrki
Lydion.
Super cool epic and stunning lead audio designer™, Aloe, Honeyfeeder and Ogopogo SFX.
Zytones:
Critter sound effects, Prototax and Leaf boy sfxs sound effects.
Deviantart: https://www.deviantart.com/zaitoon-tv.
KryingKraken:
The beautiful illustrations you see in this readme belong to them!
Check out their work!
Twitter: https://x.com/KryingKraken.
GenericGMD:
Support Ogopogo in Generic Moons v5.
Rate his work and Generic Moons v5!
Twitter https://x.com/GenericMattDev
Youtube https://www.youtube.com/@genericgmd
Generic Months: https://thunderstore.io/c/lethal-company/p/Nikki/
Nicky.
It supports Ogopogo with Gorgonzola.
Check out his work and the cool months!
Twitch: https://x.com/FlameBurnt
Thunderstore https://thunderstore.io/c/lethal-company/p/Nikki/.
Translators are goats from all over the world.
Flotter Otter & Test Account
German translation (WIP)
Monty, Lydia and her girlfriend.
Spanish Translation (WIP)
Dear people of ideas - without these OGs, biodiversity would not have found such support!
Masachriss is Aloe's permanent and original concept designer.
Adrigamer64 is Aloe's second concept designer.
Catguy is an original concept designer and artist for ------.
Lunar is a permanent and original Ogopogo concept designer.
Lordham is a regular contributor and the main author of the topic.
Sniker is the original concept designer for most of the ideas in this topic.
Alli/Basil is a regular theme and aloe lover.
SourceShard - Ideas for about 20 different creatures.
Special thanks
FlameBurnt - for inspiring the concept of enemy families and variants! Twitter https://x.com/FlameBurnt.
Xu Xialolan - for creating giant individuals and inspiring the concept of biodiversity.
Mushie and Sebu - for help in finding the first enemy variants (3 domestic beetles).
Siphonife - helped me and most members of my team to understand the tool!
Known Issues - Oops :3
There are some problems with our asset that we will fix in the future:
Ogopogo is sometimes grounded in some areas of Vow.
Ogopogo is not supported outside the Moon with standard spawn rarity settings. If Ogopogo sleeps there, Ogopogo will find himself where he shouldn't be.
Parasites are currently a bit broken, so we decided to disable them by default in me.biodiversity.ogopogo.cfg. They no longer register spam as in previous versions, but they are spawning on the ground and are mostly not a factor.
The sound effects of prototaxis vomiting are now global, but can only be heard by the host? This is a very strange bug.
The fog from the Prototax spray is sometimes not visible to customers.
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