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- Panel houses in the Soviet Union, set #2

Panel houses in the Soviet Union, set #2
Category - Cards for Transport Fever 2
96
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
4841K229.75K
About This Mod
3 Soviet panel houses that were moved from Cities Skylines to Transport Fever 2, with the approval of the author - FantasticVitalii: houses series-46,-49 and-60. In addition, more and better functionality was added compared to the first package, as well as new content based on the original homes (for example, color variants on the P46 house).
Fashion Feature:
- 3 high quality houses from Cities: Skylines by FantasticVitalii, which have been improved by us for TpF2
- Fixed errors of original houses: normal errors, mirror textures, minor geometry errors, etc.
- Made their own boats for each house, greatly reducing the load on the player's computer
- For each house, you can choose the number of entrances, align the ground, pick up the texture for the house, etc. All in one menu.
- Houses produce residents and cars, both let them out and attract them. We carefully balanced the number of tenants in one house: it depends on the floors, sections, etc. With the help of a special slider you select the number of tenants for each 2 sections of the house.
- For homes to generate residents, they must be connected to the road network. For this purpose, when building a house, it is necessary to choose the option of connecting to the road. If you choose paths, the house will generate residents, and if you choose the road, then it will also generate cars. Do not forget to turn on the generation of residents, there in the menu.
- Convenient fashion interface: icons, descriptions, everything translated and customized
- Tooltips. Now, when you hover over any button in the Assembly menu, you will find additional hints about how it works, how to use it correctly, or a known error to avoid.
Fashion Content:
3 series of houses are in fashion:
- House-46 (II-46) (since 1971) - were built in the period from 1971 to 1998. The series was developed in collaboration with Czech designers. The houses were highly appreciated for the large number of balconies, pantry, good thermal insulation. This is a 12-story version.
- House-49 (II-49) (since 1971) - designed in the 1970s, intended to replace five-story buildings series K-7. New technologies have been applied in the cladding of exterior walls and joints between panels. The panel was covered with granular tiles in factory conditions.
- House-60 (II-60) (since 1964) - high-rise buildings that were built in regions far from the center of the country. Built in Togliatti, Orenburg, and of course Pripyat, the abandoned houses of this series near Chernobyl have become the hallmark of a dead city. The 16-story version is now in fashion.
Patreon-Bonus Content
For our Patreon supporters[www.patreon.com] 100+ extended and exclusive mods are available. Also, our cartridges get access to new fashions 2 months before release in the workshop. An extended version of this fashion includes:
- House-49 (II-49): additional facades - 4 options, two with fine tiles, two of the concrete, which will add colors to the game.
- House-60 (II-60) from Togliatti - from the direction of Revolutionary Street. Dual 12-story sections, which are connected by additional transition sections. Produced with a classic facade and colorful after major repairs in the 2010s. Crossings also allow pedestrians to pass through, making it much easier to get around. You can find more information and instructions on our patreon page.
- House-46 (II-46): the arched section is a special arched section that can be used to create closed courtyards and allows tenants to enter and exit the courtyard. You can find more information and instructions on our patreon page.
Authors:
- Lord Raccoon: creating fashion
- VasiliyBS, xy6k, Yoshi: help in creating mods
- Alresarvi, Che4Nika, CoolBoyBaker, MRP, Saint Slate: screenshots
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