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Improved secondary weapons for Next Gen

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Mod version:1.3
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The goal of creating this fashion is to get the best experience of using my weapon mods. Since the secondary weapons in this game are practically useless, I tried to make sure that my weapon had no differences from other swords.


This mod should be used with my other mods, but it works with any secondary weapon in the game, such as the Caretaker's peak or any axes. Note that this mod does not change stats, it is designed to work with my own weapons, which already has a decent damage. If you want, you can use this mod together with other mods that modify the stats of secondary weapons to make it more useful.


Compatible with Next Gen






What makes this mod


Secondary weapons (other than mace) can perform finishing strikes and dismember an opponent.

Any secondary weapon can be inflated with oil.

Secondary weapons can be enchanted on Runwright.

Secondary weapons can be hung on a sword stand in Corvo Bianco.



Installation


Unpack the mod and place the modBetterSecondaryWeapons folder in the mods folder in the Witcher 3 directory.


If you use other mods that modify the same scripts as my mod, you need to use Script Merger to avoid compatibility issues.


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Game Version *

all