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- S.T.A.L.K.E.R.: Clear Sky "Y-Mod" [version 1.0]

S.T.A.L.K.E.R.: Clear Sky "Y-Mod" [version 1.0]
About This Mod
S.T.A.L.K.E.R.: Clear Sky is a mod to the rules of using weapons in the game. In this fashion, most of the barrels of the weapon are redrawn. In addition, the reanimation of the reloading of the bolt gun on the right side. Modified edited sounds of gunfire and explosion weapons (sounds were taken from YouTube a long time ago). In addition, the configuration file changes the firing range of editable barrels and some other parameters in both single-player and "cartoon". The rest of the data can be found in the .readme file attached to the module. Attention. In a single game, your mod is controlled by itself, so do not expect something unusual Mod is more suitable for a network game. Beta version 0.2 slightly changed the upgrades of weapons for technicians (for example, removed the conversion of almost all weapons into different calibers, "Kalash", since in reality GP-25 can be put on "Kalash", and "Abakan" without any delays, under it (removed upgrades that allow you to install barrels). The van technician restored the ability to buy it from the Tramp at the end of the cord, with the necessary upgrades and hiding places. The original sounds of mercenaries were also restored, the engine sounds of the helicopter and weapons were changed, as well as the machine gun points on the map "Abandoned Hospital".Beta 0.3 added several costumes, changed three existing visual images of wounds, and added the narration of "Monoliths" from Call of Pripyat. Beta 0.4 adds mutants cut from THF, but they are not found anywhere in CH. Due to overcrowding, some of the original mutants have been replaced in only half the available locations, so the surviving mutants can only be found in the marshes, Dark Valley, Agroprom Zone, and Red Forest. I also apologize in advance for not being able to take part in the game, as your humble person could not complete some scenarios. Also, if someone comes up with a script, please write in the comments the desired result: in the version of fashion 1.0, we changed the negative properties of some artifacts, see them for yourself.
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