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Rune artifacts
About This Mod
Many of you may remember the Oblivion "Rune Skulls" fashion.
This is an improved version for Skyrim!
Maud is adding 24 new skill books to the The Scrolls world to explain runes and 24 runic artifacts drawn by human skulls and possessing special abilities.
Books and artifacts are scattered in unexpected places on Skyrim. In order not to unbalance the game, the artifacts are very well hidden and differ little from normal books or human skulls.
Instead of being found in chests or on characters in the game, books and skulls are placed with other objects in the game or even out of sight!
Most of them can be found only when performing story tasks. Be careful!
Artifacts can be activated three at a time, but not in any order.
The advantage of artifacts is that vanilla jewelry, clothing, and even hand-enchanted items do not occupy slots. Thus, runny skulls can be used in combination with favorite wardrobe items.
Look for clues about the use of runic symbols in real-world history books and your own observations during the game.
This mode is best played at the highest difficulty level.
History.
Before the first Nords arrived in Skyrim, the local tribe was inhabited by Night Guest, a powerful exile witch.
When the invaders began to exterminate her tribe, she was forced to change her nature. Unable to tolerate the bullying of her people any longer, she resorted to forbidden magic. Thus came the Heatherheart Outcasts and the Sorcerer. It was his followers who lost their way and became the Glenmorry Sabbath.
Night viziers used runes instead of stones on the souls of those imprisoned in their turtles to find new ways to fight the enemy.
This new magic might have broken the resolve of the conquerors, but betrayal forced him to flee to one of the caches of Oblivion, and he was unable to apply the runestones.
After a while, his books and artifacts were scattered around Skyrim, constantly changing owners. Among them are three runny skulls, which are rumored to belong to Thalos himself.
You might be one of those eight.
Adaptability.
It can conflict with mods that place new objects or move books or skulls.
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