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Combat in Bloodborne

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Mod version:v0.2
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This challenge mod tries to answer the question "What would happen if Sekiro enemies were copied into Bloodborne?" from inside Sekiro. Combat is simplified, but at the same time it is different with some interesting moments - with different tools at your disposal you can learn new muscle memory and form new strategies. Your combat capabilities have changed and become more like Bloodborne as follows:


- Use evasion to prevent damage - block/flip does not prevent damage. (That’s the point of fashion - it makes some bosses easier and others more difficult. You really need to treat it like Bloodborne).

- Use dash instead of leap to dodge zip attacks.

- Use a dash instead of Mikiri's stand to evade attacks of scale.

- Remove warning of dangerous attacks

- Recover after taking damage by inflicting a life-force damage on the enemy

-[New in v0.2] Snatching and attacking damage posture

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Game Version *

all